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Which clippings match 'Platform' keyword pg.1 of 1
16 NOVEMBER 2009

Google Wave: real-time communication and collaboration

"Google Wave is an online tool for real–time communication and collaboration. A wave can be both a conversation

and a document where people can discuss and work together using richly formatted text, photos, videos, maps, and more."


Fig.1 Google Wave Developer Preview at Google I/O 2009



Simon Perkins
10 DECEMBER 2008

The advent of multiplatform means commissioning is rarely just about TV

"Broadcasters looking to engage with today's audiences have many platforms to choose from, but making them work means playing to the strengths of each without tainting a programme's brand values.
Mike Flood Page, Illumina Digital editorial director, says that while broadcasters are receptive to ideas, there have been few success stories so far. He says: 'Everyone agrees 360–degree commissioning is a wonderful idea but a lot of these ideas are still trying to get off the ground. You could count the successes on the fingers of one mutilated hand. But everybody's learning how to make it work and is experimenting."

(Robin Parker, 17 September 2007)


360-degree Television • audiencebroadcastcommission • digital interactive television • digital mediaformatinnovationinteractive mediamediamediummultimediamultiplatformplatform • red button content • televisiontelevision programmingTV


Simon Perkins
19 OCTOBER 2008

WebDB: TeleCommunity Exchange

The "TeleCommunity platform enables you to store all your digital content in one, web enabled database (WebDB). You can then remix and share your content in different ways, for example in a blog where you can get feedback from others who participate in the TeleCommunity Exchange. But you'll find many ways to structure your content in other WebProducts, such as WebDB Lists, WebPresentations and WebDesks (management dashboards). Note that you don't have to be a member of this TeleCommunity to be able to use these WebProducts. You decide who can use them and who can't. This also means that you can charge a fee for them."



collect • digital content store • Ecotopia • hyperlinkintegrateknowledge managementplatformremixshare • TeleCommunity Exchange • WebDB


Simon Perkins
02 JUNE 2006

VNTH06: Interactive Nottingham Scenes

The Virtual Nottingham Treasure Hunt 2006 (VNTH06) is a joint student project initiated as part of a first–year learning requirement of the NTU (Nottingham Trent University) Multimedia programme.

Students contributed to the project through creating individual interactive presentations – that they made using: digital photographs; HTML hyperlinks; and JavaScript instigated user prompts. They were asked to respond to elements within designated parts of Nottingham City town centre (East Midlands, England) through using simple interactive features organised loosely as an interactive treasure hunt.

The online arrangement of the project has been designed to unify the collected student works through a manner that is both open and structured. I have used a grid of linked thumbnail images to do this based on the original map sectors used by students to make their projects. I have used this approach in an effort to enforce a single organising strategy for the project as a whole (through the use of a single top–level access point) and at the same time provide an open platform for students to consider the design of the relationships between each of their project elements within their individual presentations. I have also provided the students with the ability to interlink their projects with their peers projects and to the main menu through the use of a single contextual menu (that is available to users on the final screen of each of the student projects).

The publishing features of the project were automated using file–access functions (implemented using PHP server–side scripting) rather than through using the more traditional 3–tier application design approach (HTML forms – operational logic – persistent storage). I chose this method in this case because of its simplicity and its flexibility for facilitating easy reorganisation of content.

The project provided students with an opportunity to experiment with programming techniques in an uncomplicated and creative way. It allowed students to build simple JavaScript operations through combining: event–handlers; custom functions; and dynamic text fields.

VNTH06 integrates multiple NTU Multimedia student presentations into a single interactive work. It is a publishing platform for organising heterogeneous content and a means for students to locate themselves within their local creative practice network.



2006interactive narrativeJavaScriptmultimediaMultimedia 1st yearNottinghamNottingham Trent UniversityNTUNTU MultimediaplatformprogrammingpublishscriptSimon Perkinsstudenttreasure huntUK • Virtual Nottingham Treasure Hunt 2006 • VNTH06


30 MARCH 2006

LoicLeMeur Wiki: European Blogosphere

A breakdown of European Blogging platforms and usage statistics.



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