"A little girl suffers an emotional wound. In her imagination the Wound takes on a life of its own, in the form of a shaggy creature that becomes her best friend. They grow up together. Firmly ensconced in the mind of the girl, the Wound starts to control her life completely."
"In another important respect, however, Life Is Strange is quite on-trend: it's being released episodically, every six weeks, in two- to three-hour instalments. The premiere episode arrived on 30 January; episode two followed at the end of March, and the next is set for May.
Dividing a title into chapters and publishing them in succession has become something of a phenomenon in the gaming industry in recent years. It started as a low-risk alternative to the usual blockbuster release strategy – and of late has begun to yield many games that, like Life Is Strange, might never have been green-lit under the traditional system.
Simon Parkin, a freelance writer on games for the New Yorker magazine, believes the popularity of the episodic approach has been 'facilitated by the rise of digital distribution methods', which have made it 'much easier and cheaper to release any number of titles'. Instead of pressing and shipping costly discs to brick-and-mortar stores, publishers can now upload a title to online marketplaces like Steam and Sony's Playstation Store, where players can download them instantly.
That ease of digital access has all but revolutionized the dissemination of games."
(Calum Marsh, 26 April 2015)
"Luis Buñuel's The Phantom of Liberty was quickly dismissed upon its release in 1974. Not only did it have to contend with the lingering success of 1972's similarly themed but significantly less abstract The Discreet Charm of the Bourgeoisie, but it was quickly followed by the dreamlike, bi–polar romantic entanglement of the director's last film, That Obscure Object of Desire. Like Discreet Charm, the plot–free Phantom of Liberty is a patchwork of comedic sketches and sight gags through which Buñuel ravages a complacent European culture and the various sexual hang–ups and historical and cultural disconnects of its inhabitants. This heady, almost off–putting masterwork isn't particularly easy to decipher (maybe we aren't meant to), which is why it's best to approach it as a literal comedy of manners.
Films structured around daisy chains of dysfunction are a dime a dozen; most, though, are as tiresomely long–winded as they are content with their own strained circularity. This isn't the case with Phantom of Liberty, which begins with a shot of Goya's 1808 masterpiece 'The Third of May.' The painting depicts Napoleon's army executing a group of faceless Spaniards, and via a reenactment of this struggle, Buñuel depicts how one of Napoleon's captains tries to defile the monument of Doña Elvira only to be smacked on the head by the moving arm of the statue of the woman's husband. (He later intends to sleep with the woman's corpse, and when he opens her coffin, he's amazed by how her beauty has been preserved.) It's the first of many sight gags in the film, each and every one as startling as they are perversely funny. All these moments are possessed by a sense of shocked wonderment and discovery, and they all more or less evoke fragile pasts and characters trying to reconcile their historical detachments."
(Ed Gonzalez, 13 September 2003, Slant Magazine)
"Technique which demonstrates the inherent power of montage as a primary tool in the manipulation of the viewer's perception. According to Kuleshov, cinema consists of fragments and it is their combination rather than their content that is essential in evoking and triggering different emotions. His original experiment consists of using the same shot of the character's face, frozen in a neutral emotion while editing it next to different objects he appears to be glancing at: a girl in a coffin, a bowl of soup, and a woman. The audience interpreted the three situations as expressions of sadness, hunger and lust."