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Which clippings match 'Status Quo' keyword pg.1 of 1
04 JUNE 2015

Spare Rib magazines available via JISC Journal Archives

"Few titles sum up an era and a movement like Spare Rib. When the first issue came out in July 1972, many women were starting to question their position and role in society. The magazine was an active part of the emerging women's liberation movement. It challenged the stereotyping and exploitation of women in what was the first national magazine of its kind. It supported collective, realistic solutions to the hurdles women faced and reached out to women from all backgrounds. Spare Rib became the debating chamber of feminism in the UK. It continued until January 1993 and the full archive of 239 magazines provides a valuable insight into women's lives and this period of feminist activity."

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TAGS

19721993 • abortion • activism • Alice Walker • archival research • Betty Friedan • British Library • challenging the status quo • digitisation programmedomestic violenceeducational resource • exploitation of women • female sexual experience • feminism • feminist activity • feminist community • feminist issues • feminist magazine • feminist perspective • feminist researchers • feminist strugglesgender equalitygender stereotypes • Germaine Greer • hair care • honest style • intellectual heritage • Jisc Journal Archives • magazine • Margaret Drabble • national magazine • news stories • online archive • ordinary women • position in society • progeny • radical feminism • research archive • role in society • Rosie Boycott • second-wave feminism • self-defence • sexist advertisements • sexuality • Spare Rib (magazine) • status quotheir stories • third-wave feminism • UKwomen • womens liberation movement • womens studies

CONTRIBUTOR

Simon Perkins
30 APRIL 2012

Pictures Under Glass: sacrificing tactile richness

"As it happens, designing Future Interfaces For The Future used to be my line of work. I had the opportunity to design with real working prototypes, not green screens and After Effects, so there certainly are some interactions in the video which I'm a little skeptical of, given that I've actually tried them and the animators presumably haven't. But that's not my problem with the video.

My problem is the opposite, really – this vision, from an interaction perspective, is not visionary. It's a timid increment from the status quo, and the status quo, from an interaction perspective, is actually rather terrible. ...

I'm going to talk about that neglected third factor, human capabilities. What people can do. Because if a tool isn't designed to be used by a person, it can't be a very good tool, right? ...

Do you see what everyone is interacting with? The central component of this Interactive Future? It's there in every photo! That's right! – HANDS. And that's great! I think hands are fantastic! Hands do two things. They are two utterly amazing things, and you rely on them every moment of the day, and most Future Interaction Concepts completely ignore both of them. Hands feel things, and hands manipulate things.

Go ahead and pick up a book. Open it up to some page. Notice how you know where you are in the book by the distribution of weight in each hand, and the thickness of the page stacks between your fingers. Turn a page, and notice how you would know if you grabbed two pages together, by how they would slip apart when you rub them against each other.

Go ahead and pick up a glass of water. Take a sip. Notice how you know how much water is left, by how the weight shifts in response to you tipping it.

Almost every object in the world offers this sort of feedback. It's so taken for granted that we're usually not even aware of it. Take a moment to pick up the objects around you. Use them as you normally would, and sense their tactile response – their texture, pliability, temperature; their distribution of weight; their edges, curves, and ridges; how they respond in your hand as you use them.

There's a reason that our fingertips have some of the densest areas of nerve endings on the body. This is how we experience the world close–up. This is how our tools talk to us. The sense of touch is essential to everything that humans have called 'work' for millions of years.

Now, take out your favorite Magical And Revolutionary Technology Device. Use it for a bit. What did you feel? Did it feel glassy? Did it have no connection whatsoever with the task you were performing?

I call this technology Pictures Under Glass. Pictures Under Glass sacrifice all the tactile richness of working with our hands, offering instead a hokey visual facade."

(Bret Victor, 8 November 2011)

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CONTRIBUTOR

Simon Perkins
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