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Which clippings match 'NTT InterCommunication Center' keyword pg.1 of 1
05 AUGUST 2014

ICC × Media Art Chronology 1988 - 2013

"ICC×メディア・アート年表 この年表では,メディア・アートを軸に編集された年表と,ICCの過去の活動の両方を見ることができます"

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TAGS

1988art museumchartchronological visualisationchronologydiagramdigital media timeline • digital media works • ICC Online • information designinteractive worksmedia art • media art chronology • media art timeline • media culture timeline • net artnew media artnew media art timelineNTT InterCommunication CentertimelineTokyovisualisation

CONTRIBUTOR

Simon Perkins
04 JUNE 2006

Academic Journals relating to Design and Technology

A short list of design and technology journals:

  • Leonardo was founded in 1968 with the goal of becoming an international channel of communication for artists who use science and developing technologies in their work. Today, Leonardo is the leading international journal for readers interested in the application of contemporary science and technology to the arts and music;
  • Artifact is an international, peer–reviewed academic journal treating the impact of computerisation on design;
  • PAJ: A Journal of Performance and Art charts new directions in performance, video, drama, dance, installations, media, film, and music, integrating theatre and the visual arts;
  • Design Issues is the first American academic journal to examine design history, theory, and criticism, Design Issues provokes inquiry into the cultural and intellectual issues surrounding design;
  • The journal InterCommunication investigates the current state of affairs of modern culture's expansive domain. It addresses art and science, and media technology – ranging from information environments to music, film, architecture, social sciences, and philosophy;

TAGS

academic journal • Artifact (journal) • design and technologydesign issues • Design Issues (journal) • journal • Journal of Performance and Art • Leonardo (journal) • NTT InterCommunication Center • PAJ (journal) • performance and art • Performing Arts Journa
05 JANUARY 2004

On The Web: The Museum Inside The Network

"Exhibited: Internet, ICC Gallery, Spiral, and P3 art and environment, Tokyo
IC'91 'The Museum Inside The Telephone Network' was an event that expanded the museum's function as 'information space' by enabling exchanges between different cultures through the use of phone lines. 'on the Web' constituted multiple events including the construction of a 'visible museum' on the rapidly growing Internet, and the presentation of performances and installations over ISDN. In the 'Net Gallery' the viewer enjoyed real–time interaction with artworks by using the latest browser software, such as Netscape Navigator, HotJava, and the VRML Viewer. To hold an exhibit on the network does not mean merely transferring the works and activities of artists who use currently existing media onto the Net. Furthermore, it is still unclear whether such works can be included in the pre–existing framework of what has come to be defined as 'Art.' It is all about process, and we have only just begun. Because Euclidean time and space do not apply to the Net, in order to understand the works and activities of artists on the Net we need to formulate a completely new form of 'recognition.' 'on the Web' forced the viewers to question their own 'comprehension of the network. 'Participating artists in the 'Net Gallery' (22 groups from Japan and abroad):Art–Com, Bulbous Plants, Carl Stone, David Blair And Florence Ormezzano, Dumb Type, Etoh Koichiro, Fujihata Lab, George Coates Performance Works, Hachiya Kazuhiko, Harada Daizaburo–Sakamoto Ryuichi, Heath Bunting, Iwai Toshio, Ingo Günther, Kurebayashi Takao+Param, Masuyama Hiroshi, Matsumoto Gento And Samata Masato, Mikami Seiko, Muntadas, Nsk, Netshopboys, Sunahara Yoshinori Yasaka Kenji, Tachibana Hajime 'InterSpace GLOBAL INTERIOR PROJECT #1' (FUJIHATA Masaki and NTT) Developed by NTT Human Interface Laboratories, 'Interspace' acts as a communication environment system that allows for the participation of multiple users. Using 'Interspace' as a platform, FUJIHATA Masaki designed a 'spatial model' that connected real space and virtual space. By wiring up on a digital network a relational system that could never exist in reality, he created a model of the world that cannot be grasped objectively as navigatable space. This was an attempt to construct a new system of recognition from which to view the world. Spiral Hall, P3 art and environment, and ICC Gallery were linked through the network and displayed FUJIHATA's work. 'Telematic Dreaming jTelematic Vision' (Paul SERMON) ICC Gallery and Spiral Hall were connected by ISDN and images of these two separate exhibition halls were exchanged using a teleconferencing system. The visitor could see their own image juxtaposed with that of someone from the other hall on a monitor. By communicating with the other person through gestures, the visitor experienced the complicated psychological condition of existing outside of real time and space. In other words, the visitor became aware not of the movements or existence of his own body, but rather, of a body that was interacting in a remote telematic space. The work's use of a 'bed' and 'sofa'–objects replete with meaning–– effectively enhanced this reversal in the visitor's perceptions, thereby eliciting a real sensation. A performance by Paul SERMON and Andrea ZAPP was held from November 3rd to 5th."
(NTT Intercommunication, 1995)

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TAGS

19911995 • Art-Com • Bulbous Plants • Carl Stone • culture • Daizaburo Harada • David Blair • Dumb Type • Etoh Koichiro • exchange • Florence Ormezzano • Fujihata Lab • George Coates • Hachiya Kazuhiko • Heath Bunting • ICC Gallery • InternetISDN • Iwai Toshio • Japan • Kurebayashi Takao • Masuyama Hiroshi • Matsumoto Gento • Mikami Seiko • Muntadas • museumNetscape • Netscape Navigator • Netshopboys • networkNippon • Nsk • NTT InterCommunication Center • Param • Performance Works • pioneering • Ryuichi Sakamoto • Samata Masato • Sunahara Yoshinori • Tachibana Hajime • telematicsTokyoweb • Yasaka Kenji
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