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Which clippings match 'University Of Tampere' keyword pg.1 of 1
23 JUNE 2013

How to Cite Interviews

"Interviews are a useful means of obtaining information from individuals who have been directly involved with the topic or period one is researching. Such individuals are 'primary sources' who can provide data or perspectives which may not be available from other sources. Individual interviews are normally used to establish or support particular points in a paper; a series of structured interviews may also comprise an entire 'original research component' of a paper if they form a coherent body of new information on the research topic."

(University of Tampere, 22 January 2012)

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academic citation • book interviews • broadcast interviews • chat interviews • citation • citing electronic sources • citing interviews • citing print sources • coherent body of knowledge • data collectione-mail interviewselectronic media • electronic sources • Gerard Hopkins • individual interviewsindividual perspectives • instant messaging interviews • interview (research method)interviews • live broadcast interviews • magazine interviews • MLA • Modern Language Association • new information • original research • personal interviewsprimary sourcesprint media • published interviews • radio interviews • research paperresearch sourcesresearch topicstructured interviews • telephone interviews • television interviews • University of Tamperevideo interviews • webcast interviews

CONTRIBUTOR

Simon Perkins
22 FEBRUARY 2006

Multidisciplinary Research Teams For Mobile Game Design

"The research team for the project was multidisciplinary, with expertise in the areas of cultural and media studies, psychology, computer science and visual arts. From the design research perspective, the multidisciplinary basis of research work has a particular advantage that could be described in terms of methodological triangulation. Basically, triangulation means approaching the issue at hand from multiple viewpoints. In our case, we have aimed to combine the humanistic and constructive approaches. The strength of classical humanistic or socio–culturally oriented media research is in generating a broad understanding of the phenomena it produces. On the other hand, it sometimes has a tendency to be so dissociated from professional practise that the insights it could provide become difficult to see. Since our approach has also involved the constructive dimension, where we actually create prototype demonstrations of new technology, it has forced us to marry these two viewpoints. Triangulation in this project meant combining top–down (heuristic media research approach) with bottom–up (empirical implementation and testing) methods.

The Songs Of North is a mobile game prototype created by the Hypermedia Laboratory at The University of Tampere, Finland. Laura Ermi and Frans Mäyrä describe the game as a "mixed reality game where the player is in contact with a spirit world that is laid over the physical environment. The spirit world is invisible and the mobile device works as a shamanic drum by which a player can interact with the spirits and also hears the sounds of that other world."

(Laura Ermi and Frans Mäyrä)

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TAGS

academic journalcomputer sciencecultural studies • empirical • Finland • Frans Mayra • game • Games Studies (academic journal) • heuristic • Laura Ermi • media studiesmixed realitymixed reality gamemobilemultidisciplinarypsychologyresearch • Tampere • University of Tamperevisual arts
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