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12 MARCH 2015

Hugh Dubberly: Design the Future

"Hugh is the President of Dubberly Design and talented design planner and teacher. At Apple Computer in the late 80s and early 90s, Hugh managed cross-functional design teams and later managed creative services for the entire company. While at Apple, he co-created a technology-forecast film called 'Knowledge Navigator,' that presaged the appearance of the Internet in a portable digital device. While at Apple, he served at Art Center College of Design in Pasadena as the first and founding chairman of the computer graphics department.

Intrigued by what the publishing industry would look like on the Internet, he next became Director of Interface Design for Times Mirror. This led him to Netscape where he became Vice President of Design and managed groups responsible for the design, engineering, and production of Netscape's Web portal. Hugh graduated from Rhode Island School of Design with a BFA in graphic design and earned an MFA in graphic design from Yale.

This lecture was held on Wednesday, October 3, 2012 at 4:30pm in 1305 Newell Simon Hall."

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TAGS

2012 • age of biology • Apple Computer • Art Center College of Design in Pasadena • Austin Henderson • biological model • boundary objectsCarnegie Mellon Universitycommunication systemsconcept map • concept mapping • conceptual model • continuous change • creative servicescross-functional design teamsdata modelling • data models • design of the system rather than the object • design planner • design the futureDesign the Future Lecture ProgrammeDonald Norman • Dubberly Design • Fred Murrell • George Lakoffgraphic designer • HCII • Hugh Dubberlyinterface design • James Griesemer • Jay Doblin • John Rheinfrank • Kevin KellyKnowledge Navigator (1988)lingua franca • manufacturing age • mechanistic modelmetaphors of realityNetscape • networked-services ecology • org chart • Pasadena • portable digital device • Rhode Island School of Designservice design • service designer • Susan Leigh Star • system image • technology forecasting • Times Mirror • VisiCalc • whole systems

CONTRIBUTOR

Simon Perkins
08 NOVEMBER 2009

The Open Directory Project

"The Open Directory Project is the largest, most comprehensive human–edited directory of the Web. It is constructed and maintained by a vast, global community of volunteer editors."

(Netscape Communications Corporation)

[This project provides a valuable glimpse into the history of the Internet as a directory of hierarchically ordered hyperlinks (and an example of pre–Wikipedia collaboration).]

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TAGS

AOLcataloguecategoryclassificationcollectiondirectory • DMOZ • hierarchical orderinghierarchyhistoryhyperlinkindexInternetknowledge managementNetscape • Netscape Communications Corporation • ODP • Open Directory Project • pioneeringrepositorytechnologyweb directory

CONTRIBUTOR

Simon Perkins
09 JANUARY 2004

A Brief History of Virtual Communities



1968 ARPA Paper Predicts Emergence of Virtual Communities
1998–99 Portals Add Community
1992–93 "Virtual Communities"
1994–95 Netscape
1996–97 Intranets
1986–91 Lotus Notes, Internet Relay Chat, Listserv Introduced
1985 America Online Launched
1978–81 Usenet Newsgroups, First BBSs and MUDs Developed
1976–77 EIES Scientific Virtual Community
1973 First E–mail Message Sent
1969 First ARPAnet Node Installed
1979–84 Online Services Debut (Compuserve, Prodigy, the Source)
1985 Whole Earth –Lectronic Link (the Well) Launched
Communities On Line (GrandNet, etc.)
Commerce Communities (Amazon.com, etc.)
Net Gain "Homesteaders" (GeoCities, etc.)
Communityware


Original link no longer active
Page title: A brief history of virtual communities
URL: http://www.infonortics.com/vc/1999/cothrel/tsld017.htm and http://www.geocities.com/juneling82/ws1p

TAGS

AOLARPAnet • EIES • IntranetListservNetscapeUsenetvirtual communities
05 JANUARY 2004

On The Web: The Museum Inside The Network

"Exhibited: Internet, ICC Gallery, Spiral, and P3 art and environment, Tokyo
IC'91 'The Museum Inside The Telephone Network' was an event that expanded the museum's function as 'information space' by enabling exchanges between different cultures through the use of phone lines. 'on the Web' constituted multiple events including the construction of a 'visible museum' on the rapidly growing Internet, and the presentation of performances and installations over ISDN. In the 'Net Gallery' the viewer enjoyed real–time interaction with artworks by using the latest browser software, such as Netscape Navigator, HotJava, and the VRML Viewer. To hold an exhibit on the network does not mean merely transferring the works and activities of artists who use currently existing media onto the Net. Furthermore, it is still unclear whether such works can be included in the pre–existing framework of what has come to be defined as 'Art.' It is all about process, and we have only just begun. Because Euclidean time and space do not apply to the Net, in order to understand the works and activities of artists on the Net we need to formulate a completely new form of 'recognition.' 'on the Web' forced the viewers to question their own 'comprehension of the network. 'Participating artists in the 'Net Gallery' (22 groups from Japan and abroad):Art–Com, Bulbous Plants, Carl Stone, David Blair And Florence Ormezzano, Dumb Type, Etoh Koichiro, Fujihata Lab, George Coates Performance Works, Hachiya Kazuhiko, Harada Daizaburo–Sakamoto Ryuichi, Heath Bunting, Iwai Toshio, Ingo Günther, Kurebayashi Takao+Param, Masuyama Hiroshi, Matsumoto Gento And Samata Masato, Mikami Seiko, Muntadas, Nsk, Netshopboys, Sunahara Yoshinori Yasaka Kenji, Tachibana Hajime 'InterSpace GLOBAL INTERIOR PROJECT #1' (FUJIHATA Masaki and NTT) Developed by NTT Human Interface Laboratories, 'Interspace' acts as a communication environment system that allows for the participation of multiple users. Using 'Interspace' as a platform, FUJIHATA Masaki designed a 'spatial model' that connected real space and virtual space. By wiring up on a digital network a relational system that could never exist in reality, he created a model of the world that cannot be grasped objectively as navigatable space. This was an attempt to construct a new system of recognition from which to view the world. Spiral Hall, P3 art and environment, and ICC Gallery were linked through the network and displayed FUJIHATA's work. 'Telematic Dreaming jTelematic Vision' (Paul SERMON) ICC Gallery and Spiral Hall were connected by ISDN and images of these two separate exhibition halls were exchanged using a teleconferencing system. The visitor could see their own image juxtaposed with that of someone from the other hall on a monitor. By communicating with the other person through gestures, the visitor experienced the complicated psychological condition of existing outside of real time and space. In other words, the visitor became aware not of the movements or existence of his own body, but rather, of a body that was interacting in a remote telematic space. The work's use of a 'bed' and 'sofa'–objects replete with meaning–– effectively enhanced this reversal in the visitor's perceptions, thereby eliciting a real sensation. A performance by Paul SERMON and Andrea ZAPP was held from November 3rd to 5th."
(NTT Intercommunication, 1995)

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TAGS

19911995 • Art-Com • Bulbous Plants • Carl Stone • culture • Daizaburo Harada • David Blair • Dumb Type • Etoh Koichiro • exchange • Florence Ormezzano • Fujihata Lab • George Coates • Hachiya Kazuhiko • Heath Bunting • ICC Gallery • InternetISDN • Iwai Toshio • Japan • Kurebayashi Takao • Masuyama Hiroshi • Matsumoto Gento • Mikami Seiko • Muntadas • museumNetscape • Netscape Navigator • Netshopboys • networkNippon • Nsk • NTT InterCommunication Center • Param • Performance Works • pioneering • Ryuichi Sakamoto • Samata Masato • Sunahara Yoshinori • Tachibana Hajime • telematicsTokyoweb • Yasaka Kenji
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