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Which clippings match 'Authenticity' keyword pg.2 of 6
27 JUNE 2012

Design + Culture: A Return to Fundamentalism?

"whilst the application of design is multiplying exponentially, it is also loosing its validity as an authentic cultural icon. It has become synonymous with cloning the face of global culture itself, more often representing the uniformity of mass globalisation, rather than reflecting the facets of cultural difference and diversity.

The cultural attributes of difference and diversity have been fundamentally weakened, and like face that has undergone cosmetic surgery, the result is a facsimile vaguely familiar but disturbingly without a true sense of identity. It is everyone's and no one's, and belongs in no single place more than another. ...

Design has become omnipresent within Culture, as it has been adopted as a convenient badge to add value and market commodity, and to signify identity. Following Designer era of 1980's, the added value of design was replaced by design as cultural value, embodied in leading Brands of the 1990's. ...

in the 21st Century the task of capturing Culture has become more and more difficult in terms of expressing culture through the medium of design. Design increasingly struggles for a clear sense of definition, and one is left asking, what can Culture really mean today, if it is no longer tied to consumer lifestyle? We remain in a post–contemporary state where we require a redefinition of meaning, value and identity. ...

The uncertainty of a designed fusion Culture has replaced the certainty of traditional cultural monoculture. Which in turn has been diluted by an obsession with 'cultural materialism'. What remains of the original cultural sources are being plundered in order to restock our lack of creative DNA. The net result is an erosion of the remaining authentic sources, but also the creation of a 'cultural time lag' which has been generated by a convergence of trans–cultural fusions, hybridisation, and of recurrent cultural cross referencing."

(David Carlson on 21 Mar 21 2011, David Report)

Fig.1 paper sculptures made by Jennifer Collier [http://jennifercollier.co.uk/].

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TAGS

1980199021st centuryadded valueadded value through designaestheticisationapplication of designart and design doctrinearts and craftsauthentic cultural iconauthentic materials • authentic sources • authenticityconsumer brandsconsumer lifestyles • cosmetic surgery • craftcraft nostalgiacreative fundamentalismcreativitycultural cross referencingcultural identitycultural materialismcultural monoculturedecorationderivativedesign • design as cultural value • design craftdesign essentialismdesign fundamentalismdesign innovationdesign revisionism • difference and diversity • expressing culture • global culture • globalisationhomogenizationhybridisationlegitimacymarket commodity • mass globalisation • monoculturenostalgia • original cultural sources • post-contemporary • post-traditional • redefinition of meaning • sewn typography • traditional cultural monoculture • trans-cultural fusions • trendsuniformityvalidityvisual design

CONTRIBUTOR

Simon Perkins
10 FEBRUARY 2012

Jim Jarmusch: authenticity is invaluable; originality is non-existent!

"Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is non–existent. And don't bother concealing your thievery – celebrate it if you feel like it. In any case, always remember what Jean–Luc Godard said: 'It's not where you take things from – it's where you take them to."

(Jim Jarmusch)

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CONTRIBUTOR

Simon Perkins
25 JUNE 2011

Japan Has Made The Human Pop Star Obsolete

"Meet Eguchi Aimi. She's the newest member of Japan's teen girl group, AKB48. Like the rest of her 47 band mates, she's the embodiment of the a tween pop idol. She's got a sugary voice, perfect hair, shiny skin, and an unrelenting desire to plug consumer products, namely Glico's Ice No Mi candy. She appeared in the June 13 issue of Shukan Playboy magazine, where she was described as the 'Ultimate Love Bomb.' Aimi's star was rising fast.

What makes her special is that she doesn't exist. Glico now admits that Aimi is actually a computer generated image created by mashing up the features of AKB48's other members.

The band and the candy company struggled to pass Aimi off as an actual organism, but some of the band's obsessive fans had raised suspicions when they noticed the uncanny resemblance to other members. Others noticed a somewhat eerie quality to her movements."

(Vincent Trivett, 24 June 2011, Business Insider)

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TAGS

20113D visualisation • AKB48 • Akihabara • appearance • Atsuko Maeda • authenticityavatarbotCGI actorscharacter compositeco-optiondigital actors • Eguchi Aimi • girl group • Ice No Mi • J-PopJapanlifelikemanufactured band • Mariko Shinoda • mash-up • Mayu Watanabe • Minami Takahashi • pop group • pop idol • pop star • Prometheus (mythology)puppetrealistic representationresemblancesimulacrasynthespianteenage cultureteenage girls • Tomomi Itano • tween pop idol • virtual charactervirtual girlvirtual peoplevisual depictionvisual elements combined • Yukari Sasaki • Yuko Oshima

CONTRIBUTOR

Simon Perkins
28 NOVEMBER 2010

How to Lie with Design Research

"Dan Saffer, author of "Designing for Interaction", gives a tongue–in–cheek talk about the misleading ways certain design researchers present their findings."

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TAGS

2008authenticitycut and paste • Dan Saffer • designdesign researchfictionhumourinterviewirreverenceobjectivityre-enactmentresearch • researchization • researchizing • scientific researchsteal from anywherethieverytongue-in-cheektruth • URF 08 • User Research Friday
26 AUGUST 2010

Shanghai Thames Town: A little piece of England in China

"Tucked away near the last stop of Line 9, the satellite settlement of Thames Town opened in 2006 as part of Shanghai's One City, Nine Towns program, with low–rise apartments and gated complexes designed to house 10,000 residents. Despite an intensive marketing effort (including a beauty pageant), the community failed to take off, and what's left is a ghost town –– and an ideal place for a quiet afternoon stroll.

As its name suggests, the design of Thames Town is inspired by England, with a main square, red telephone booths, streets named High, Oxford, and Queen and, of course, its very own man–made Thames river. If you start to lose yourself in your surroundings, worry not: images of Haibao have made it out here to reassure you that you are, in fact, still in Shanghai."

(Frances Woo, 22 January 2010, CNNGo.com)

Fig.1 Anthony Skriba. 27 April 2010. 'three separate wedding parties', stillgoingnative

Fig.2 Sarah Low, 2009. 'Boxing Day / China Trip: Day 10 and 11'

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TAGS

2006AlphavillearchitectureauthenticitycitycopyEngland • ersatzism • experience • folly • Haibao • mimesis • Nine Towns, One City • nostalgianoveltyPeoples Republic of Chinaplacereplicarepresentation • satellite settlement • Shanghaisimulation • Thames Town • theme parkUKurban planningurban simulationwedding

CONTRIBUTOR

Simon Perkins
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