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07 FEBRUARY 2013

cunicode: Digital Fabrication and Additive Manufacturing

"We want everyone on earth to be able to design & make their own things, we dream in an universal access to the production means, and we believe in the popularization of design tools & 3D–Printing to make ideas real.

cunicode is a design studio for 3DPrint & creative fabrication; the way things are made is changing, so, the way things are designed will change as well.

Founded in early 2011 to explore the business opportunities of Additive Manufacturing through design. We design inspiring objects and services to be produced digitally."

(Bernat Cuni)

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20113D3D printing • additive manufacturing • Arduino • beautiful failures • Bernat Cuni • ceramicsco-designcomputational arts • creative code • creative fabrication • creative programming • cunicode • cupdesign agencydesign consultancy • design for 3D print • design toolsdesignerdigital fabricationdigital forming • dilDIY • ecodesignfabricationgeometry • honest aesthetics • iOS Dev • made on-demand • making things • mass customisation • modelling deformations • new craftsobjectsopen-source hardwareProcessing (software)product designproduct designerrapid manufacturing • selective laser sintering • toyvolumes • volumetric figurines

CONTRIBUTOR

Simon Perkins
21 JULY 2012

Reflection In Action: a shared platform for design discussion

"Reflection In Action is a conversation between two friends and colleagues – Eilidh and Helle.

It started when Eilidh was advising Helle on her thesis project at Copenhagen Institute of Interaction Design (CIID). The two of them had many, long, curious and insightful discussions where many ideas emerged about the world of design practice, the methods used and the challenges that accompany it.

After Helle graduated, she like Eilidh was hired by CIID to work within the Consultancy. After a long day of work during a research trip to the US, they found themselves in a dodgy college bar, drinking cheap beer and sketching the idea for Reflection In Action on a napkin. Eilidh and Helle wanted a place to house their ideas and discussion – A platform for reflection and action where they could develop a viewpoint on their daily creative practice and peruse their personal creative interests.

Reflection In Action is a place where they can show credit to the inspiring people they meet, the places they travel, the tools they use, and the experiences that influence who they are as designers."

(Helle Rohde Andersen and Eilidh Dickson)

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a place • a platform for reflection and action • back of a napkin • cheap beer • CIID • college bar • conversation between colleagues • conversation between friends • Copenhagen Institute of Interaction Designcreative journey • daily creative practice • Denmark • design challenges • design consultancy • design discussion • design methodsdesign practicedesign toolsdesignersdiscussion • Eilidh Dickson • experiences • Helle Rohde Andersen • house ideas • ideas • ideas emerge • insightful discussions • interaction designinteraction designer • on a napkin • personal blogpersonal creative interests • places to travel to • research trip • Scotland • shared platform • sketching ideasviewpoint

CONTRIBUTOR

Simon Perkins
23 MARCH 2012

Autumn 2012: Design and Social Innovation

"There is a growing interest in the role that design can play in catalysing, harnessing, spreading and scaling social innovation around the world. This is expressed in two key ways:

> by a growing number of professional designers and design disciplines applying their skills to addressing social issues; and

> by the adoption of design tools, techniques and methods by a growing number of other disciplines focused on developing social innovation.

Perhaps the most recognisable facet of this interest has been the rise of 'design thinking' not only in business, but increasingly in public service and policy fields. Fuelled by design agencies such as IDEO in the US, non–profit bodies such as the Design Council in the UK, and education institutions such as Stanford's 'd.school', design thinking has begun to be recognised as a key ingredient underpinning innovation (whether that be social innovation or not). Indeed, according to Sir George Cox, past chairman of the Design Council, design is what bridges creativity (the generation of new ideas) and innovation (the successful implementation of new ideas). In other words, design could be described as:

'the human power to conceive, plan, and realize products that serve human beings in the accomplishment of any individual or collective purpose' (Richard Buchanan, 2001)."

(Ingrid Burkett, Knowledge Connect)

Fig.1 AT.AW [http://www.at–aw.com]

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2012action learning • catalysing social innovation • change observercitizenshipcivil societyclients • collective purpose • community services • conceive ideas • constituents • consumersCourtney Drake • critical insight • critical literature • critical thinking • cross-sector • d.school • deign approaches • design agenciesdesign approaches • design bridges creativity and innovation • Design Council (UK)design disciplinesdesign fielddesign innovationdesign methodsDesign Observer (magazine)design techniquesdesign thinkingdesign toolsdesignersdifferent perspectives • diversity of disciplines • education institutions • George Cox • harnessing social innovation • idea generationIDEO • individual purpose • Jacqueline Wechsler • Joanne Hutchinson • logframe • logframe analysis • long-term change • NESTAnew ideas • Open Book of Social Innovation • plan ideas • political reactionism • previous learning • professional designersprototypingpublic policy • public service • public services • real change • realise products • Richard Buchanan • scaling social innovation • School of Management • School of Visual Arts in New York • service implementation • serving human beings • significant change • social design • social ills • social innovation • Social Innovation Branch in DEEWR • social interventionsocial issuessocial policysocial sciencesocial sector • spreading social innovation • Stanford Universitystrategic planning • strategy and planning • successful implementation • the role that design • underpinning innovation • User-Centred Design (UCD)users • Vera Sacchetti • William DrenttelYale University • Young Foundation

CONTRIBUTOR

Simon Perkins
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