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06 NOVEMBER 2013

Kunsthochschule für Medien Köln: Department of Hybrid Space

"A new interdisciplinary field of design, researching the transformations of architectural, urban/regional space of the emerging 'information age', explores the dynamic interaction of architecture/urbanism and the space of mass media and communication networks. It develops scenarios for the interplay of public urban and public media space. The products of these alliances of urban/regional and media networks, of architectural and media space, are bastards: ambivalent spaces that are at the same time analog and digital, tactile and abstract, material and immaterial, expanding hyper–sensuality in the time– and placelessness of media flows. These hybrid spatial morphs act simultaneously in urban (local) and media (global) space and mediate between them, unfolding the undefined space between the local and the global, occupying the vacuum between local place and global space. Within the inversions of identity (communication), within the fluid ever–changing densities in the knitted networks, fused analogue/digital cultures are idensified."

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Academy of Media Arts Cologne • ambivalent spaces • analogue and digital • analogue and digital cultures • architectural conjecturearchitectural space • architectural transformations • architecturebastard • changing densities • Colognecommunication networksdesign coursedesign field • Elizabeth Sikiaridi • embodied interactionsflows • Frans Vogelaar • global space • glocalglocalizationhybrid spaces • hybrid spatial morphs • hyper-sensualityidentityidentity constructionimmaterialinformation ageinformation flows • interdisciplinary design • interdisciplinary field • knitted networks • Kunsthochschule fur Medien Koln • local place • local space • mass mediamaterialitymedia arts • media flows • media networksmedia spaceplacelessnesspublic space • public urban space • regional space • tactile experience • undefined space • urban spaceurbanism

CONTRIBUTOR

Simon Perkins
19 MARCH 2013

Swiss Universities of Design and Art

"Since its foundation in 2003, the Swiss Design Network has been active in the field of design research by networking researchers from the Swiss Universities of Design and Art, by organising internationally renowned symposiums and by publishing their proceedings, by offering direct support to research projects and by participating in the research debate on national and international level. ...

it is also clear that research is a paradoxical activity that needs to be free and framed at the same time. Designerly ways of knowing rely on rigour and creativity and most of the debates about social relevance, scientific or cultural value carried by design research are rooted into this paradox. To some extent, this is true of every research activity – and this is the very reason why a focused discussion of design projects and methods is always precious; because digging into the details of different thought processes is what will ultimately allow fresh visions of design goals and strengths.

The Swiss Design Network is therefore a platform to challenge ideas and share intellectual friendship."

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2003 • competence network • Conference of Swiss Schools of Art and Design • CTI • cultural valuedesign discoursedesign educationdesign fielddesign methodsdesign projectsdesign researchdesignerly waysdesignerly ways of knowing • epistemological questions • intellectual friendship • KHKD • methodological questions • networking researchers • practicing theoryresearch activity • research debate • research projects • SAEN • SARN • scientific value • SDN • social relevanceSwiss Design Network • Swiss research network • Swiss Universities of Design and Art • Switzerlandvisual rhetoric

CONTRIBUTOR

Simon Perkins
24 FEBRUARY 2013

Theory construction problems in design research

"Until recently, the field of design was an adjunct to art and craft. With the transformation of design into an industrial discipline come responsibilities that the field of design studies has only recently begun to address.

This transformation means that design is becoming a generalizable discipline that may as readily be applied to processes, media interfaces or information artefacts as to tools, clothing, furniture or advertisements. To understand design as a discipline that can function within any of these frames means developing a general theory of design. This general theory should support application theories and operational programmes. Moving from a general theory of design to the task of solving problems involves a significantly different mode of conceptualization and explicit knowledge management than adapting the tacit knowledge of individual design experience.

So far, most design theories involve clinical situations or micro–level grounded theories developed through induction. This is necessary, but it is not sufficient for the kinds of progress we need.

In the social sciences, grounded theory has developed into a robust and sophisticated system for generating theory across levels. A 'grounded' theory is an inductive theory emerging or rising from the ground of direct, empirical experience. These theories ultimately lead to larger ranges of understanding, and the literature of grounded theory is rich in discussions of theory construction and theoretical sensitivity (Glaser 1978, 1992; Glaser and Strauss 1967; Strauss 1991; Strauss and Corbin 1990, 1994).

One of the deep problems in design research is the failure to engage in grounded theory, developing theory out of practice. Instead, many designers confuse practice with research. Rather than developing theory from practice through articulation and inductive inquiry, some designers mistakenly argue that practice is research. From this, they claim that practicebased research is itself a form of theory construction."

(Ken Friedman, 2008, pp.153–154)

Ken Friedman (2008). "Research into, by and for design." Journal of Visual Arts Practice Volume 7 Number 2. Intellect Ltd. Article. English Language. doi: 10.1386/jvap.7.2.153/1

TAGS

2008 • Anselm Strauss • application theories • art and craft • Barney Glaser • Christopher Fraylingclinical researchclinical situationsconceptualisationdesign disciplinedesign fielddesign researchdesign studies • design theories • Donald Schon • empirical experience • empirical-analyticexplicit knowledge • general theory of design • generalisabilitygenerating theorygrounded theoryHerbert Read • individual design experience • inductive enquiryinductive reasoning • inductive theory • Journal of Visual Art Practice • Juliet Corbin • Ken FriedmanMichael Polanyi • micro-level grounded theories • Nigel Cross • pamphlet • Peter Bergerpractice-based research • research by design • research by or through designresearch for design • research into design • research through designsocial sciencestacit knowledge • theoretical sensitivity • theory building • theory construction • Thomas KuhnThomas Luckmann

CONTRIBUTOR

Simon Perkins
07 JULY 2012

The history of the UK Design Council

"The Design Council started life in 1944 as the Council of Industrial Design. It was founded by Hugh Dalton, President of the Board of Trade in the wartime Government, and its objective was 'to promote by all practicable means the improvement of design in the products of British industry'. And that was to stay unaltered through half a century of social, technological and economic change."

(UK Design Council)

Fig.1 "1951 Festival of Britain", Graphic created by: Design Council/Council of Industrial Design | From University of Brighton Design Archives. [JRGS Alumni Society: http://www.mel–lambert.com/Ruskin/News/News_Archive/JRGS02A_News_Archive32.htm]

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1944 • Board of Trade (UK) • Britain Can Make It • British industry • Buy wisely in Britain • CABE • Commission for Architecture and the Built Environment • consumers • Council of Industrial Design (UK) • Creative Britain • creative economy • David Kester • Design Centre (UK) • Design Council (UK)design educationdesign fielddesign historydesign industrydesign practitioners • design reform • design work • Festival of Britain • good design • Hugh Dalton • industrial design • Ivor Owen • John Sorrell • Keith Grant • manufacturing • Millenium Products • post-warprofessional association for designrealisation rulesrecognition rulesretailers • S C Leslie • shared practices • Sir Gordon Russell • Sir Paul Reilly • technological changeUKwartime

CONTRIBUTOR

Simon Perkins
23 MARCH 2012

Autumn 2012: Design and Social Innovation

"There is a growing interest in the role that design can play in catalysing, harnessing, spreading and scaling social innovation around the world. This is expressed in two key ways:

> by a growing number of professional designers and design disciplines applying their skills to addressing social issues; and

> by the adoption of design tools, techniques and methods by a growing number of other disciplines focused on developing social innovation.

Perhaps the most recognisable facet of this interest has been the rise of 'design thinking' not only in business, but increasingly in public service and policy fields. Fuelled by design agencies such as IDEO in the US, non–profit bodies such as the Design Council in the UK, and education institutions such as Stanford's 'd.school', design thinking has begun to be recognised as a key ingredient underpinning innovation (whether that be social innovation or not). Indeed, according to Sir George Cox, past chairman of the Design Council, design is what bridges creativity (the generation of new ideas) and innovation (the successful implementation of new ideas). In other words, design could be described as:

'the human power to conceive, plan, and realize products that serve human beings in the accomplishment of any individual or collective purpose' (Richard Buchanan, 2001)."

(Ingrid Burkett, Knowledge Connect)

Fig.1 AT.AW [http://www.at–aw.com]

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2012action learning • catalysing social innovation • change observercitizenshipcivil societyclients • collective purpose • community services • conceive ideas • constituents • consumersCourtney Drake • critical insight • critical literature • critical thinking • cross-sector • d.school • deign approaches • design agenciesdesign approaches • design bridges creativity and innovation • Design Council (UK)design disciplinesdesign fielddesign innovationdesign methodsDesign Observer (magazine)design techniquesdesign thinkingdesign toolsdesignersdifferent perspectives • diversity of disciplines • education institutions • George Cox • harnessing social innovation • idea generationIDEO • individual purpose • Jacqueline Wechsler • Joanne Hutchinson • logframe • logframe analysis • long-term change • NESTAnew ideas • Open Book of Social Innovation • plan ideas • political reactionism • previous learning • professional designersprototypingpublic policy • public service • public services • real change • realise products • Richard Buchanan • scaling social innovation • School of Management • School of Visual Arts in New York • service implementation • serving human beings • significant change • social design • social ills • social innovation • Social Innovation Branch in DEEWR • social interventionsocial issuessocial policysocial sciencesocial sector • spreading social innovation • Stanford Universitystrategic planning • strategy and planning • successful implementation • the role that design • underpinning innovation • User-Centred Design (UCD)users • Vera Sacchetti • William DrenttelYale University • Young Foundation

CONTRIBUTOR

Simon Perkins
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