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Which clippings match 'Artefacts' keyword pg.1 of 1
30 NOVEMBER 2013

Confiscation Cabinets: an exhibition of confiscated childhood objects

"Artist Guy Tarrant's display cabinets show artefacts gleaned from 150 different London primary and secondary schools over three decades. These objects include homemade games, keepsakes, cult toys, peculiar adornments, weapons and other forbidden objects which characterise the flotsam and jetsam of contemporary school children.

Since qualifying as a teacher, Guy Tarrant has investigated pupil interaction, play and resistant behaviour. The objects in the cabinets highlight mischievous and distracted behaviour played out in the controlled school setting where children spend much of their time. These confiscated items are evidence of the pupils' playful and impulsive activities and how they may reject or evade rules."

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TAGS

ad-hoc • adornments • artefactsauthoritychildhood imagination • confiscated items • Confiscation Cabinets • confiscation drawer • controlcontrolled environments • cult toys • cultural significance of objectsdiscipline and punishmentdistracting attentiondistracting behaviourDIYfad • flotsam and jetsam • forbidden objects • Guy Tarrant • homemade bombs • homemade gamesimprovisation • impulsive activities • intriguing objects • keepsake • makeshiftmaterial culturemischievous behaviour • Museum of Childhood • personal cultural production • personal objects • plastic toysplayful activitiesprimary schoolpunishmentregulationresistant behaviourrulesschool children • school setting • secondary schoolsocial interactionsubversive actionssymbolic controltoy • toy guns • V and Aweapons

CONTRIBUTOR

Simon Perkins
10 FEBRUARY 2013

Metamedia at Stanford

"Metamedia ia a studio and lab that pursues research and pedagogy in design history and media materialities.

It is located online, in Stanford Archaeology Center, and has worldwide affiliates.

Metamedia combines archaeology and media, with an archaeological and long–term focus on how people get on with things, with media(works) treated as modes of engagement between people and things. Media as artifacts and prostheses as well as systems to convey meaning: we emphasize the materialities of mediation at the heart of design – the way the steel was burnished, the clay was turned, how the vessel connects makers and materials, users and contents in genealogies of containment, portage, representation ... whatever work gets done."

TAGS

archaeological media lab • archaeological sensibility • archaeological view • archaeology • archaeology and media • archiveartefactsbetween people and things • constantly revisiting the past • contemporary experience • designdesign history • genealogies of containment • historicity • how people get on with things • makers and materials • material modalities • material modes of engagementmaterialitiesmaterialitymeaning making • media materialities • media works • mediationmemory • Metamedia (archaeological media lab) • modes of engagement • portage • prosthesis • re-presentation • re-presenting • research lab • reworking • sense of history • Stanford Archaeology Center • Stanford Universitythe pastthingstraces

CONTRIBUTOR

Simon Perkins
06 MAY 2012

Outtakes from a 16mm colour film

Outtake from a 16mm documentary called "Horseplay" that was created by Simon Perkins in 1990. The film was shot on location in Waimate in the South Island of Aotearoa New Zealand at Philip and Lee Trusttum's farm. The footage was photographed by Peter Bannan on a CP16 with sound being recorded by Robert Sarkies on a Nagra. The outtakes show Lee, Philip and Robert as well as Vivienne Stone and Peter Leech. Note that the poor image quality is due to the crude transfer process which involved pointing a VHS video camera at rushes being played on a Steenbeck film editing bench.

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16mm1990analogue errorsartefactingartefactsauthentic residueclapperboard • CP16 • deleted • deleted scene • design processdetritus • edit out • editing • editing process • farmfilm • film burn • film scratches • final cut • flares • flash frame • flash frames • flashframes • glitcheshorseHorseplay (1990)Lee TrusttummaterialityNagraomission • outtake • overexposed frames • paintingPeter BannanPeter EvansPeter LeechPhilip Trusttum • removed • Robert SarkiesSouth Island • Steenbeck • takes • telecineunintentionally • unused • Vivienne Stone • Waimate

CONTRIBUTOR

Simon Perkins
18 JANUARY 2012

Glitch art: created purposefully through databending and corruption

"Data glitches are unavoidable. As technology gets more complex, it's easier and easier for a small bug to creep in and ruin your perfect data. But a growing number of artists in different fields are coming to value these glitches, and have begun attempting to insert them purposefully into their work using a technique called 'databending'.

'Glitch art' is a term that there's some debate over: Many argue that it can only apply when a glitch is unintentional –– when it occurs naturally due to an error in hardware or software that leads to the corruption of whatever it is the artist was trying to create.

But there are ways of intentionally inducing some of these glitches, a process called 'databending'. Databending draws its name from the practice of circuit bending –– a practice where childrens' toys, cheap keyboards and effects pedals are deliberately short–circuited by bending the circuit board to generate spontaneous and unpredictable sounds."

(Duncan Geere, 17 August 2010, Wired UK)

Fig.1 Don Relyea, "glitched out video".

Fig.2 David Szauder, "supra glitch".

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aestheticisationaestheticsanalogue errorsartartefactingartefacts • bug • bugs • circuit bending • corrupting digital code • corrupting digital datacorruptioncraft as conceptdatadata glitchesdatabendingdegradationdesign formalismdigitaldigital culturedigital detritusdigital errorsdigital materialismdistortionerrorexperimentationgenerativeglitchglitch aestheticsglitch artglitch practitionersglitched out videoglitches • glitschig • inducing glitches • malfunction • perfect data • purposeful glitching • randomnessreadymade • short-circuit • supra glitch • tech-arttechniquetechnologyunintentionallyunpredictability

CONTRIBUTOR

Simon Perkins
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