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Which clippings match 'Carbon Footprint' keyword pg.1 of 1
08 APRIL 2013

Chasing Ice: a call to action about climate change

"Chasing Ice is the story of one man's mission to change the tide of history by gathering undeniable evidence of our changing planet. Within months of that first trip to Iceland, the photographer conceived the boldest expedition of his life: The Extreme Ice Survey. With a band of young adventurers in tow, Balog began deploying revolutionary time–lapse cameras across the brutal Arctic to capture a multi–year record of the world's changing glaciers.

As the debate polarizes America and the intensity of natural disasters ramps up globally, Balog finds himself at the end of his tether. Battling untested technology in subzero conditions, he comes face to face with his own mortality. It takes years for Balog to see the fruits of his labor. His hauntingly beautiful videos compress years into seconds and capture ancient mountains of ice in motion as they disappear at a breathtaking rate. Chasing Ice depicts a photographer trying to deliver evidence and hope to our carbon–powered planet."



2012Arcticcall to actioncarbon emissionscarbon footprintchanging planet • Chasing Ice (film) • climate changeconsequences • Davis Coombe • documentaryeco documentaryecological balance • ecological documentary • environmental changeenvironmental crisisenvironmental warmingethicsfeature film • glacier • global crisisglobal warmingiceIcelandinternational environmental health and sustainability issues • James Balog • Jeff Orlowski • Jerry Aronson • Mark Monroe • National Geographicnatural environmentnatureour planet • Paula DuPre Pesmen • subzero • timelapse • untested technology


Simon Perkins
11 NOVEMBER 2007

Avatars Consume as Much Electricity as Brazilians

"Tony Walsh has, as others do, some doubts about whether Second Life is sustainable as a business. But he also poses another question that I hadn't come across before: 'Is Second Life sustainable ecologically?'

He quotes Philip Rosedale, the head of Linden Lab, the company behind the virtual world: 'We're running at full power all the time, so we consume an enormous amount of electrical power in co–location facilities [where they house their 4,000 server computers] ... We're running out of power for the square feet of rack space that we've got machines in. We can't for example use [blade] servers right now because they would simply require more electricity than you could get for the floor space they occupy.'

Walsh notes that on average there are between 10,000 and 15,000 avatars in Second Life at any given time, a number that's growing rapidly. He wonders: 'How much power do 15,000 human beings consume daily compared to 15,000 avatars?' Hmm. That's an interesting question.

So let's do the math"

(Nicholas Carr, 5 December 2006, Rough Type)



avatarBrazilcarbon footprintconsumeecologicalenergy consumptionfossil fuelmedia as material objects • Philip Rosedale • power consumption • Second Life (SL)sustainability • Tony Walsh • web server

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