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Which clippings match 'Space Invaders' keyword pg.1 of 2
28 NOVEMBER 2014

Stuart Brown: the evolution of video game graphics

[1] Pixel Pioneers: A Brief History of Graphics, Part One;
[2] Sprite Supreme: A Brief History of Graphics, Part Two;
[3] Polygon Realm: A Brief History of Graphics, Part Three;
[4] Voodoo Bloom: A Brief History of Graphics, Part Four;
[5] Future Crisis: A Brief History of Graphics, Part Five.

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TAGS

3D games • arcade game • artificial life game • Asteroids (arcade space) • Battlezone (video game) • Borderlands (video game) • casual gaming • cell shading • chromatic aberration • cinematic effects • cinematic platformer • colour graphics • console game • Defender (video game) • Delta Force (video game) • Doom (video game) • Far Cry (video game) • first-person shooter • flat shading • flat shading polygons • FPS (games) • Galaxion (arcade space) • game mechanic • Gears of War • god game • Gouraud shading • GPU • Grand Theft Auto • graphics hardware • Guitar HeroHalf-Life (video game)history of video gamesindie gamesinteractive mediaisometric projection • Jet Set Radio • lens flare • Limbo (game) • Minecraft • motion blur • Myst (video game) • Night Trap (video game) • open worldPac-Man • pixels • platform game • playfield • polygon art • Prince of Persia (video game) • puzzle platformerQuakeraster image • ray casting • Ridge Racer (video game) • role-playing game (RPG)rotoscope animationRPG • Shadow of the Colossus • Space Invaders • sprite • sprite scaling • sprite sheet • Star Cruiser (video game) • Star Fox (video game) • Stuart Brown • Super Meat Boy • texture mapping • Tomb Raider (video game) • TronUnreal Engine 3vector graphics • video game graphics • video gamesvisual fidelityvisual trick • volumetric pixels • Voodoo (graphics card) • voxel • WiiWolfenstein 3D

CONTRIBUTOR

Simon Perkins
30 MAY 2014

Digital Revolution: an immersive exhibition of art, design, film, music and videogames

Exhibition: Digital Revolution at The Barbican Centre, London from 3rd July – 14th September 2014.

"Digital Revolution is the most comprehensive presentation of digital creativity ever to be staged in the UK. This immersive and interactive exhibition brings together for the first time a range of artists, filmmakers, architects, designers, musicians and game developers, all pushing the boundaries of their fields using digital media. It also looks at the dynamic developments in the areas of creative coding and DIY culture and the exciting creative possibilities offered by augmented reality, artificial intelligence, wearable technologies and 3–D printing.

Contribute to new commissions including Google's DevArt, an installation by global music artist and entrepreneur will.i.am and artist Yuri Suzuki and works by artists Umbrellium, Universal Everything, Seeper and Susan Kare (Mac Paint designer). Experience Oscar–winning visual effects behind Christopher Nolan's Inception and Tim Webber's Gravity, or go back in time to play classic videogames like Pacman and Space Invaders."

Chris Milk The Treachery of Sanctuary, 2012 The Creators Project, a partnership with Intel and VICE photography by Bryan Derballa.

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CONTRIBUTOR

Simon Perkins
16 MARCH 2014

Space Invaders (1978): the groundbreaking arcade game

"Space Invaders is quite simply the most influential video–game of all time. A single player moves an armed 'base' left or right along the bottom of the screen and shoots the endless waves of aliens marching relentlessly down the screen towards earth. There are four buildings (shields) at the bottom of the screen that the player can hide behind, but these will eventually be destroyed by either enemy missiles or by direct contact with the invaders themselves. The player's shots will also destroy the shields. The aliens' descent quickens as they are eliminated, making them harder to hit. A flying saucer will fly across the top of the screen at regular intervals and can be shot to earn extra points."

(Alexis Bousiges and Kukulcan, Arcade–History)

Fig.2 Youths play on a Space Invaders machine in Newcastle (UK) in December 1980.

Fig.3 Space World, Auckland (Aotearoa New Zealand), 1982.

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19788-bitalien beingsarcade gamearcade machine • Arcade Video Game • Arcade-History • black and whiteclassic video gamescoin operatedcomputer historygroundbreakinghistory and culturehistory of video gamesinfluential works • misspent youth • shootoutSpace Invadersspacies • Taito Corporation • Tomohiro Nishikado • UFOvideo gamevideo game consolevintage technology

CONTRIBUTOR

Simon Perkins
13 AUGUST 2012

O Tamaiti: young boy who is expected to play guardian to his siblings

"Sima Urale's debut short film, beautifully realised in black and white, tells the story of a young Samoan boy who is expected to play guardian to his siblings. As his parents struggle in their new country, he is overwhelmed by the responsibility. When faced with his grief, the adults fail to recognise his pain. Poignant attention to details that convey a child's perspective (eg. the movement of a spacies game and shopping trolley are intercut) saw O Tamaiti win awards at film festivals around the globe, including the prestigious Silver Lion at Venice."

(NZ On Screen)

Fig. 1 Dir. Sima Urale, 15mins, NZ, 1996, black & white, 1.1:66

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1996Aotearoa New Zealandarcade gameattention to detailAustralasiababyblack and whitechildrenchilds perspectivechurch • Coke machine • coming of age • cot death • deathdebutfamily • female filmmaker • hospitalimmigrant • Kara Paewai • kiwi short films • new baby • New Zealand • New Zealand cinemaNew Zealand on Screen • O Tamaiti • PacificPacific IslanderPolynesianpregnancySamoan • sensitive portrayal • shopping trolley • short filmsiblings • Sima Urale • socialsoundSpace InvadersspaciesThe Coming of Age of The New Zealand Short Filmyoung boy

CONTRIBUTOR

Simon Perkins
07 AUGUST 2012

PIXELS: invasion of New York by 8-bit video game pixels

New York invasion by 8–bits creatures ! PIXELS is Patrick Jean' latest short film, shot on location in New York. Written, directed by : Patrick Jean Director of Photograhy : Matias Boucard SFX by Patrick Jean and guests Produced by One More Production www.onemoreprod.com

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8-bit • 8-bits creatures • animationAtari • Brooklyn Bridge • cloudCommodorecreaturecultural literacy • cultural reference • digital culture • Donkey Kong • formal conceit • Frogger • invasionKing Kong • Matias Boucard • New York • NYC Subway • One More Production (agency) • Pac-Manparodypastiche • Patrick Jean • pixelpixelartpixelationpixellation • PIXELS (film) • Pongself-referentialSFXshort filmSpace InvadersTetrisvideo gamevideogamesvisual conventionsvisual vernacular

CONTRIBUTOR

Simon Perkins
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