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04 AUGUST 2012

What is a PLE?

"For students and lifelong adult learners, we can think of such a permanent home domain as a personal learning environment (PLE). It is not one particular cloud app, rather it is the 'pure web' with a toolset enabling the person/owner of that domain to constantly adapt it to new developments. It grows with the person over time and constantly reflects new 'interior designs' and 'remodeling' as needed. A PLE allows the owner of it to be a true author, contributor, and social interactor with the wider web ecology while still maintaining the stability of a personal home base on the web which is not dependent on the evolving marketing strategies of free portal services...

Unlike the 'exhibition model' digital portfolios, a PLE is much more naturally attuned to the authentic personal and professional needs of the owner. Of course, as in a digital portfolio, we all like to naturally exhibit/display new features. However the passive role of an 'exhibit' is only one of many features of a fluid PLE site. Along with exhibiting this or that project, a PLE might just as likely be hosting a discussion on a particular topic, asking visitors to complete a quick survey, providing a quick 'breaking news' report about storm damage in one neighborhood, contributing a 'how to' screencast video on a recently learned technique…the possibilities are endless!"

(W3PLE, 2011)

TAGS

2011 • a fluid PLE site • active role • authentic needs • authorship • cloud app • cloud computing • constant remodeling • constantly adapting • content creation servicescontent nodecontributors • course project • creating opportunities • digital portfolio • digital portfolios • discussion and exchange • e-learningengagementevidence of experimentation • evolving content • evolving form • evolving marketing strategies • exhibition model • free portal services • learning communitylearning design support environmentlearning trajectory • needs of the owner • online portfolioopen learning • permanent home domain • personal and professional needsPersonal Learning Environment • personal needs • platform independentPLE • professional needs • pure web • real-worldResponsive Open Learning EnvironmentsROLE (acronym)social construction of meaning • social interactor • social mediastudenttoolset • W3PLE • Web 3.0 • web ecology

CONTRIBUTOR

Simon Perkins
07 SEPTEMBER 2011

Furtherfield: co-creation, swapping and sharing code, music, images, video and ideas

"Vision: We believe that through creative and critical engagement with practices in art and technology people are inspired and enabled to become active co–creators of their cultures and societies. ...

Mission: Our mission is to co–create extraordinary art that connects with contemporary audiences providing innovative, engaging and inclusive digital and physical spaces for appreciating and participating in practices in art, technology and social change.

Who We Are and What We Do?: Furtherfield was founded by artists Ruth Catlow and Marc Garrett in 1997 and sustained by the work of its community as the Internet took shape as a new public space for internationally connected cultural production.

Furtherfield is now a dynamic, creative and social nerve centre where upwards of 26,000 contributors worldwide have built a visionary culture around co–creation – swapping and sharing code, music, images, video and ideas.

A Not–for–Profit Private Limited Company since 2009, Furtherfield has received regular funding from Arts Council England since 2005 which supports artistic programmes with a local, national and international reach as well as innovative outreach projects and the development of new forms of infrastructure and digitally enabled participation and engagement in the arts.

Digital Communities for Co–creation: Through our online platforms for review, discussion, reflection, sound exploration, conversation and audiovisual mash–ups, specialist and amateur artists, designers, activists, thinkers, and technologists come together to cultivate open, engaging and stimulating contexts for making and thinking."

(Furtherfield)

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TAGS

1997artart and technologyart practicesartistsArts Council Englandaudiovisual mash-upsco-creationcontributorscreative practicecritical engagementculture and societydesign researchdesign researcherdigital and physical spaces • digital communities • digitally enabled participation • engagement in the arts • Furtherfield • inclusiveinnovationinterdisciplinary • making and thinking • Marc Garrett • mash-up • new forms • not-for-profit • online platforms • open contexts • outreach projects • participationpractice-ledpublic space • Ruth Catlow • sharingsocial changeswappingUK • visionary culture

CONTRIBUTOR

Simon Perkins
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