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21 SEPTEMBER 2015

Life Is Strange: episodic video games prove as addictive as episodic television

"In another important respect, however, Life Is Strange is quite on-trend: it's being released episodically, every six weeks, in two- to three-hour instalments. The premiere episode arrived on 30 January; episode two followed at the end of March, and the next is set for May.

Dividing a title into chapters and publishing them in succession has become something of a phenomenon in the gaming industry in recent years. It started as a low-risk alternative to the usual blockbuster release strategy – and of late has begun to yield many games that, like Life Is Strange, might never have been green-lit under the traditional system.

Simon Parkin, a freelance writer on games for the New Yorker magazine, believes the popularity of the episodic approach has been 'facilitated by the rise of digital distribution methods', which have made it 'much easier and cheaper to release any number of titles'. Instead of pressing and shipping costly discs to brick-and-mortar stores, publishers can now upload a title to online marketplaces like Steam and Sony's Playstation Store, where players can download them instantly.

That ease of digital access has all but revolutionized the dissemination of games."

(Calum Marsh, 26 April 2015)

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TAGS

2015 • adolescent female • awkward adolescence • branching options • butterfly effect • choices • digital distributiondistribution models • Dontnod Entertainment • episodic format • episodic interactive drama • episodic structurefemale protagonistgirl • graphic adventure • illustrative style • inner struggle • interactive narrative • Life Is Strange (2015) • Maxine Caulfield • media distribution • memory and identity • memory and nostalgia • Michel Koch • nostalgia • photography student • PolaroidPolaroid camera • Raoul Barbet • reverse timerewind time • Square Enix • third-persontime manipulationtime rewindtime-based game mechanic • travel back in time • video game

CONTRIBUTOR

Simon Perkins
15 SEPTEMBER 2013

ShortsTV: short film cable and satellite television channel

"ShortsTV is the global home to short film, where short stories come to life in stunning high definition. Available across the USA and Europe, the channel brings audiences captivating contemporary short form content from filmmakers across six continents. Following unprecedented growth in the demand for short films, it is now available to 40 million homes and is successfully entertaining over 11 million subscribers. ShortsTV is a world–leading short film media group, designed with movie enthusiasts and experimental 'lean forward' viewers in mind. Combining cutting edge short films with new spectacular HD technology, audiences of all ages can expand their viewing pleasure from the comforts of their own home, or on the move through mobile devices. ShortsTV obtains only high quality live action, animation, and documentary movies from the world's most famous film festivals and independent suppliers. Through the acquisition of these films, the channel offers professional short filmmakers an unparalleled commercial medium to develop their careers.

ShortsTV is owned and operated by Shorts International Ltd, headquartered in London with its US head office in Los Angeles. Since 2006, Shorts International has produced the OSCAR Nominated Short Film theatrical release, distributing it to cinemas across North America and Europe with its special global media partners. In 2008, Shorts International became one of the earliest iTunes movie partners, bringing hundreds of the world's best independent shorts to the iTunes audience, years before the iTunes Movie Store launched. The films are now available in 54 countries worldwide."

TAGS

2006Belgiumcable television • Chellomedia • commercial medium • East AfricaEuropefilm festival • film school shorts • filmmakerFrance • independent shorts • iTunes Movie Store • lean forward viewers • LondonLos AngelesLuxembourgmedia distribution • movie enthusiasts • Netherlands • NextGen Communications (Romania) • North America • Numericable (France) • Numericable Belgique • Numericable Luxembourg • professional short filmmakers • Romaniasatellite televisionshort film makershort films • Shorts International Ltd • ShortsHD • ShortsTV • Telenet (Belgium) • television channeltelevision programming • TTNet (Turkey) • Turkey • UPC Netherlands • USA • Zuku Amazing (East Africa)

CONTRIBUTOR

Simon Perkins
06 JULY 2013

XFR STN (Transfer Station) at the New Museum in New York

"The New Museum is accepting requests from the public for digital preservation of artist–produced moving image and born–digital content. Appointments for transfer and recovery are available from July 17 through September 8, 2013, transfers occur as part of the exhibition/lab 'XFR STN' ...

All moving image materials that are digitized as part of the exhibition will be made publicly available by the New Museum on the Internet Archive, a nonprofit institution whose mission includes offering 'free and open access to all the world's knowledge' and to provide permanent access for researchers, historians, scholars, people with disabilities, and the general public to cultural heritage collections. All artists submitting moving image materials will be able to download preservation–grade digital versions of their materials from the Internet Archive. Born–digital materials that are digitized as part of the exhibition can be made available by the New Museum on the Internet Archive at the artist's discretion. As part of 'XFR STN,' selections from the digitized content posted on the Internet Archive will be informally screened in the exhibition galleries."

Fig.1 Matthew Geller answering phones during the live call–in segment of Cara Perlman's End of the World show, produced for Potato Wolf, a project of Colab TV, ca. 1978

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2013 • aging material • analogue and digital formatsanalogue mediaarchivingaudiovisualBetacam SPborn-digitalcompact disccultural collecting organisationscultural heritagecultural heritage collectionsdigital artefactsdigital formatdigital heritagedigital preservationdigital video • digital videotape • digitisation project • digitisation services • early recording technologyfloppy diskInternet Archive • Iomega Jaz • Iomega Zip • media capture • media distributionmedia formatmedia past • media recovery • media storage • MiniDV • Monday/Wednesday/Friday Video Club • moving image transfer • MWF • New Museum of Contemporary ArtNew YorkNTSCobsolete mediumpreservation • preservation moving image materials • preserving the pastrecent past • Sony Hi8 • technology convergence • U-Matic • VHSvideo archivevideo artists • video transfer • videotape • visual arts • XFR STN

CONTRIBUTOR

Simon Perkins
07 OCTOBER 2012

The Space: Building a Broadcaster in a Box

"Back in August last year, Tony Ageh asked us a question: 'How would you deliver a 'pop–up' television channel to desktops, mobiles, tablets and connected TVs?'

The typical response, particularly within the BBC, would be a suggestion to re–purpose much of the infrastructure we already have: media ingest, metadata management, transcoding, web publication, device targeting.

There was a snag, though. In fact, there were a couple. First, this wasn't just a pop–up TV channel – this was a 'broadcaster in a box', which could later be handed over to arts organisations to pick up and run with."

(Mo McRoberts, 1 May 2012, BBC)

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2011arts advocacyarts and cultureArts Council Englandarts organisationsBBC • broadcaster in a box • connected TV • desktops • device targeting • Digital Public Space • infrastructure • media channel • media distribution • media infrastructure • media ingest • media publishing • metadata management • mobiles • pick up and run with • pop-up • pop-up television channel • pop-up TV channel • re-purpose infrastructuretabletstelevision channel • The Space • The Space (service) • Tony Ageh • transcodingUKvisual arts • web publication

CONTRIBUTOR

Simon Perkins
25 JULY 2012

Mobile Innovation Network Aotearoa: Call For Papers

"Call For Papers: 2nd International Mobile Creativity and Mobile Innovation Symposium, #MINA2012, Mobile Innovation Network Aotearoa, 23rd –25th November 2012, Massey University, Wellington, NZ ...

MINA [www.mina.pro] is an international network that promotes cultural and research activities to expand the emerging possibilities of mobile media. MINA aims to explore the opportunities for interaction between people, content and the creative industry within the context of Aotearoa/New Zealand and internationally.

The symposium will provide a platform for filmmakers, artists, designers, researchers, 'pro–d–users' and industry professionals to debate the prospect of wireless, mobile and ubiquitous technologies in art and design environments and the creative industries. MINA invites paper proposals relating (but not limited) to; mobile lens media, iPhoneography, mobile video production, mobile–mentaries (mobile documentaries), mobile network and transmedia, mobile communities, mobile media and social change, mobile visual arts, mobile locative media, citizen journalism, mobile visual literacy, mobile media in education and mobile technologies and civic media. ...

Paper proposals should be submitted by the 15th August 2012"

(Mobile Innovation Network Aotearoa)

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2012Aotearoa New Zealandcall for paperscitizen journalism • civic media • co-creationco-creator-shipcollaborationcommunication devicecontemporary art practicescontemporary designcontent creationcreative industriescrowdsourcing • cultural research • design industrydesign professionalsdesign researcherfilmmaking • independent creatives • industry professionals • innovative business models • International Mobile Creativity and Mobile Innovation Symposiuminternational networkiPhone cinematographyiPhoneographylocative mediam-learningMassey University • media content • media distributionmediascapeMINAMINA2012mobile apps • mobile communities • mobile documentary • Mobile Innovation Network Aotearoa • mobile lens media • mobile mediamobile media in educationmobile media practicesmobile networkmobile phone • mobile phone users • mobile technologiesmobile video production • mobile visual arts • mobile visual literacy • mobile-mentary • modes of communicationmodes of production • new forms of connectivity • new forms of sociability • new media aesthetics • new media formats • paper proposals • participatory culturepro-d-userspro-sumerprodusersocial changesymposiumtransdisciplinaritytransmediaubiquitous technologiesvisual communication designwireless technologies

CONTRIBUTOR

Lynne Ciochetto
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