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23 OCTOBER 2014

AppSeed: interactive prototypes from pen and paper sketches

"AppSeed lets you take your sketches and make them into functioning prototypes, bridging the gap between pen/paper and digital, through computer vision. It allows you to sketch your designs as you normally would and then manipulate your sketches directly on your phone. Unlike similar products, the use of computer vision speeds up the process and understands your sketches. AppSeed can identify an enclosed space in your sketch, allowing you to make it into a button, input text, map, or another UI element. Making your sketch into a functioning prototype running on your phone."

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TAGS

2013app • app prototyping • AppSeed (app) • design options • drawn shapes • functional prototype • Greg Goralski • hand-drawnideas start on paperinteractive elements • interactive paper prototype • interactive prototypes • interface designlook and feel • look and feel options • mock-up • Open Source Computer Vision • OpenCVpaper prototypingpattern recognitionproduct prototype • prototyping app • sketching ideastest prototypeTorontoUI design • UI element • UI elements • user interface designUXvisual screen design

CONTRIBUTOR

Simon Perkins
12 JANUARY 2014

Chris O'Shea's interactive installation: Hand from Above

"Hand From Above encourages us to question our normal routine when we often find ourselves rushing from one destination to another. Inspired by Land of the Giants and Goliath, we are reminded of mythical stories by mischievously unleashing a giant hand from the BBC Big Screen. Passers by will be playfully transformed. What if humans weren't on top of the food chain? Unsuspecting pedestrians will be tickled, stretched, flicked or removed entirely in real–time by a giant deity.

Hand from Above is a joint co–commission between FACT: Foundation for Art & Creative Technology and Liverpool City Council for BBC Big Screen Liverpool and the Live Sites Network. It premiered during the inaugural Abandon Normal Devices Festival."

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TAGS

2009 • Abandon Normal Devices Festival • arts festivalaugmented reality • BBC Big Screens Project • camera-based interactionChris OSheadigital displaysdigital screensFoundation for Art and Creative Technologygiant • giant hand • Goliath • hand • Hand from Above (2009) • immersive experienceinteractive digital displayinteractive displayinteractive installationinteractive screen • Land of the Giants (television) • Live Sites Network • Liverpool • Liverpool City Council • mythical stories • OpenCVOpenFrameworks • Owen Lloyd • public space

CONTRIBUTOR

Simon Perkins
03 JULY 2011

Chris O'Shea @ Nottingham GameCityNights Episode 6

"Headlining Episode 6 is artist and designer Chris O'Shea, known internationally for his immersive, interactive multimedia work. Using Microsoft's Kinect, Chris will be talking us through the melding of videogames and play into contemporary art, with demonstrations of his previous and current projects."

(GameCityNights, 24 June 2011)

Fig.1 Chris O'Shea (2010). "Air Guitar prototype"

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2011 • 3D skeletal tracking • air guitar • applied research • artist and designer • artistic practiceBritish artistChris OSheaconceptualisationcorrelative analoguedesign researchdesign researcherdesignerdevice • Dr Sketchy • experimentationGameCity • GameCityNights • gamesgraphic representationguitarGuitar Hero • hand tracking • high-fidelity prototypehistogramimmersiveinteraction designinteractive multimediainteractive music gamesKinect • LibFreenect • MicrosoftNottingham • OfxKinect • OpenCVOpenFrameworks • OpenKinect • OpenNI • playingpractice-ledprototyperesearch project • Rock Band • speculative designtheory buildingUKusabilityvideogames and playvisualisationXbox Kinect

CONTRIBUTOR

Simon Perkins
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