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17 NOVEMBER 2011

Disney and YouTube deal to produce original content

"Disney Interactive Media and YouTube, a division of Google, will spend a combined $10 million to $15 million on original video series; those shorts will be produced by Disney and distributed on a co–branded channel on Disney.com and YouTube. The channel will also include amateur video culled from the torrent uploaded to YouTube daily.

The Disney–YouTube partnership follows YouTube's announcement late last month that it planned to create dozens of channels featuring comedians, sports stars, musicians and other entertainers. It is also offering cash advances to prospective producers that totaled more than $100 million, according to people with knowledge of the plan but who were not authorized to speak publicly. The investments in the channels reflect Google's belief that the Internet is the third phase of the television business, after network TV (with a few channels) and cable TV (with hundreds). "

(The New York Times, Brooks Barnes, 6 November 2011)

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2011amateur video • cable TV • cash advances • channel • co-branded • comedians • convergence • Disney Interactive Media • Disney.com • entertainers • flow diagramflowchartGoogle IncInternetmediamedia companiesmusicians • network TV • new mediaold mediaoriginal contentpartnershipshortssports starstelevisiontelevision businessTV • video recordings • video series • Walt DisneyWalt Disney Company • web dominance • web-original programming • YouTube

CONTRIBUTOR

Simon Perkins
25 JUNE 2011

What Does It Mean To Become A Master?

"In the 1960's and 70's, the advent of computers not only reinforced this notion of man as a rational animal, it also led many people to predict that we would soon have machines that could think and act just like human beings. In 1972, however, Hubert Dreyfus's seminal and controversial book What Computers Can't Do anticipated the failure of what came to be known as 'artificial intelligence'.

In the book, Dreyfus explains that human beings are not at all like computers. We do not apply abstract, context–free rules to compute how to act when we engage in skilled behavior. Instead, Dreyfus argued, the fundamental thing about humans is that we are embodied beings living in a shared world of social practices and equipment. In the end, it is our skillful mastery and our shared practices that not only distinguish us from machines but allow us to assume meaningful identities."

(Tao Ruspoli, 2010)

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19722010 • a sense of wonder • a world full of meaning • abstract thoughtAlbert Borgmannartificial intelligence • Being in the World (film) • Charles Taylor • context-free rules • craftsmanshipcreative skills • embodied beings • exemplary figures • existential phenomenologists • existential philosophers • existentialism • flamenco master • godsheroes • Hiroshi Sakaguchi • Hubert Dreyfushuman being • Iain Thomson • jazz master • John Haugeland • Leah Chase • Lindsay Benner • living in a shared worldmachines • man as a rational animal • Manuel Molina • Mark Wrathall • Martin Heidegger • master carpenter • master chef • master juggler • masters • masterymeaning • meaningful identities • modern day masters • musical genius • rational animal • sacred • saints • Sean Kelly • shared practices • sinners • skilful masteryskillskilled behaviourskillful copingsocial practicessports stars • Tao Ruspoli • Taylor Carman • thinking machines • unique situation • What Computers Can't Do

CONTRIBUTOR

Simon Perkins
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