it?s an interactive game that simulates the way the planet behaves in terms of economy, society, politics, environment and demography in which every one in the world with an Internet connection can participate with the only limitation of contributing once per day to the simulation.The game is based on a model developed in the 70?s by Fred Kile and Arnold Rabehl in the University of Wisconsin, USA. This model is just a computer program that simulates the world in a broad sense, encompassing the whole planet geography and setting a series of links between the above mentioned aspects like economy, politics, etc.
CircleMaze is a multi-player interactive musical game that encourages team building and collaboration on the Jam-O-Drum controller device. By combining novel input devices with real-time computer graphics on an integrated tabletop surface, CircleMaze brings together a group of people to participate in a synergetic musical game. Each player-station has a turntable input device that is used to control visual and aural elements of the game. Our primary goal for CircleMaze was to design a game that encouraged communication and collaboration among its players. The task for the players is to guide all of the game's pieces to the middle of the maze. Because the maze is divided into concentric rings, the pieces must pass through each ring in turn; thus, all the players must work together to achieve this goal. Movement of the pieces and rings produces changes in the musical score-as each player turns their ring, they affect the graphics and alter their sonic contribution to the ensemble. CircleMaze participants are immersed in a goal-oriented game in addition to a collaborative music-making experience.