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Which clippings match 'Augmented Space' keyword pg.1 of 2
04 JUNE 2015

Speculating about technologically saturated consumerist spaces

"Digital technologies were born out of and have become fundamental to the processes of global capitalism in terms of production, finance, media and entertainment, extracting data and surveying its insatiable technoconsumers whilst simultaneously presenting itself in the guise of augmentation."

(Andre Sampaio Kong)

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2013 • Andre Sampaio Kong • augmentative communication • augmented architecture • augmented choreography • augmented spacebringing into relationdesign student project • dextracting • digital technologies • digitised lives • global capitalismgraphical overlaygraphical visualisationshypermediated space • MA Architecture programme • Ming Kong • pervasive advertisingphysical worldRoyal College of Artsigns of mediation • simultaneous presence • speculative design • technoconsumerism • technoconsumerist spaces • technologically saturated consumerist spaces • urban informatics

CONTRIBUTOR

Simon Perkins
11 OCTOBER 2014

A series of short videos exploring augmented reality hypermediacy

"Hyper–Reality is a series of short films, exploring a future city saturated with technology and media. It is an extension and re–imagining of the Augmented (hyper)Reality project, this time set in Medellín, Colombia."

(Keiichi Matsuda, 2013)

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CONTRIBUTOR

Simon Perkins
23 MARCH 2014

Bot & Dolly and the Rise of Creative Robots

"This is Bot & Dolly, a boutique design studio that specializes in combining massive mechanical arms with custom software for movies, architecture, digital fabrication, and entertainment installations. 'We're a culture of makers, of creators with open minds,' says Tobias Kinnebrew, Bot & Dolly's director for product strategy. 'We work on things that don't seem possible and try to make them possible.'

One of Bot & Dolly's first clients, Google (GOOG), bought into that vision quite literally. In 2012 it commissioned Bot & Dolly to create an attention–grabbing experience to promote its Nexus Q media–streaming device at the Google I/O conference. Bot & Dolly built an 8–foot–across, 300–pound Nexus Q mounted on a robot arm that passersby controlled via several Nexus gadgets working in tandem. ...

Bot & Dolly was started four years ago by Jeff Linnell and Randy Stowell, as a side project at their video production company, Autofuss. (The cafe at the front of their building, called Front, is the pair's latest joint endeavor.) Still operating independently with around 20 full–timers, Bot & Dolly is best known for bringing weightlessness to the big screen for last year's Oscar–winning film Gravity."

(David Pescovitz, 20 March 2014, Bloomberg Businessweek)

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2012 • animation in real space • attention-grabbing experience • augmented spaceblack and whiteBloomberg Businessweek • Bot and Dolly • boutique design studio • boxcommissioncreatorscustom softwaredesign studio • entertainment installation • Google (GOOG)Google I/OGravity (2013) • Jeff Linnell • makers • mechanical arm • media-streaming device • Nexus Q • projection mapping • Randy Stowell • robot arm • robotic projectorsrobotic systemsrobotic technology • video production company • video projection worksvisual spectacle • weightlessness

CONTRIBUTOR

Simon Perkins
22 OCTOBER 2012

Connecting Cities: Artist's Call for Proposals

"The European Urban Media Network for Connecting Cities is a project initiated by Public Art Lab in co–operation with Ars Electronica GmbH Linz, BIS Body Process Arts Association Istanbul, FACT Liverpool, iMAL Brussels, m–cult Helsinki, Medialab Prado Madrid, Media Architecture Institute Wien, Museum of Contemporary Art Zagreb, Riga 2014, Videospread Marseille, in association with University of Aarhus, Marseille–Provence 2013 and MUTEK Montréal and funded by the European Union.

Our aim is to create a networked infrastructure of urban media facades to circulate artistic and socio–cultural content throughout the whole of Europe. Media facades and digital big screens provide new opportunities for communication in the public space. Through modern Information and communication technologies (ICT), they are membranes between the digital and the urban spaces. All over the world we can evidence an increase of urban screens, media facades and media technologies like mobile phones: 5,9 of 7 billion people have meanwhile access to the internet. What is the potential of urban media besides the commercial usage for advertisement? How can they catalyse communication and awareness of our environments and contribute to a lively society? How can we create an exchange between local scenes and neighbourhoods thus giving a voice to the public audience? Which impact will they have for our global communities?"

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Aarhus • Ars Electronica • Ars Electronica GmbH Linz • augmented spaceBerlin • big screens • BIS Body Process Arts Association Istanbul • Brussels • connecting cities • Connecting Cities (project) • digital cultureEuropean Union • European Urban Media Network Connecting Cities • FACT Liverpool • global communitiesHelsinki • iMAL Brussels • information in contextIstanbulLinz • lively society • Liverpool • m-cult Helsinki • Madrid • Marseille • Marseille-Provence 2013 • Media Architecture Institute Wien • media facades • media technologies • Medialab Prado Madrid • membrane • mobile phones • Montreal • Museum of Contemporary Art Zagreb • MUTEK Montrea • neighbourhood • networked infrastructure • physical and digital interaction • Public Art Lab • public audience • public space • Riga • Riga 2014 • socio-cultural • socio-cultural content • University of Aarhus • urban media • urban media facades • urban screens • urban spaceurban spacesurban speculation • Videospread Marseille • Viennavisual communicationvisual designvisual spectaclevisualisationZagreb

CONTRIBUTOR

Simon Perkins
21 OCTOBER 2012

Minority Report-style advertising billboards to target consumers

"Researchers at IBM have revealed they are working on technology which will lead to consumers being shown tailor made adverts that reflect their personal interests.

Digital advertising screens are already appearing in train stations, on bus stops and on the sides of buildings, but currently they only show generic adverts for a handful of products.

The new advertising hoardings will behave like those in the film Minority Report, starring Tom Cruise, in which Cruise's character is confronted with digital signs that call out his name as he walks through a futuristic shopping mall.

'John Anderton. You could use a Guinness right about now,' one billboard announces as he walks past.

IBM claims that its technology will help prevent consumers from being subjected to a barrage of irritating advertising because they will only be shown adverts for products that are relevant to them."

(Richard Gray, 01 August 2010, Science Correspondent for The Telegraph)

Fig.1 Uploaded by lucazambrelli on 9 Mar 2008

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CONTRIBUTOR

Simon Perkins
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