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Which clippings match 'Pervasive Computing' keyword pg.1 of 1
15 MAY 2011

The Horizon Digital Economy Research research centre

"Horizon will undertake a series of complementary experience projects to envision, create, deploy and study radical new services. Each experience project will involve a multidisciplinary team of technologists, human–scientists, domain experts and innovation facilitators working with users to explore technology, human and business issues in the real world.

The experience projects will include: Creative Visiting; The Connected Journey; Exposing the Footprint

The experience projects will bring into focus the fundamental principles of the underlying technologies, methods and theoretical understandings required to elaborate future services and develop sustainable systems for a digital economy.

Horizon will undertake research in the cross–cutting challenges underlying the digital economy–these will include: The Innovation Challenge; The Human Challenge; The Infrastructural Challenge."

(Horizon Research Institute)

Fig.1 Ben Bedwell VIPR2009 [http://www.flickr.com/photos/vipr2009/4405438963/sizes/l/in/photostream/]

[The Horizon Digital Economy Research is based at the University of Nottingham, UK]

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TAGS

applied research • business issues • connected journey • creative visiting • devicedigital economydiscoverydomain expertseconomic changeengineeringenvisioningexperience project • exposing the footprint • fundamental principles • future services • Horizon Digital Economy Research • human challenges • human issues • human-scientists • infrastructural challenge • innovation • innovation challenge • innovation facilitators • interdisciplinarymultidisciplinarypervasive computing • radical new services • real worldresearch centresolution • sustainable systems • technologiestechnologists • technology issues • ubiquitous computingUKUniversity of Nottingham

CONTRIBUTOR

Simon Perkins
23 JUNE 2005

Dematerialised space vs spatially embodied computing

"The term public sphere is necessary to a discussion of embedded networks because it implies not only physical space but also the metaphorical space of public discourse, social norms, interaction, and social sentiment. I want to make a strong distinction between what has been called cyberspace from what I will call the cyburg. Cyberspace is defined as having no physicality, no matter, and no Cartesian duality because there is only the mind, and communication is the only transaction. ("Ours is a world that is both everywhere and nowhere, but it is not where bodies live.") If cyberspace is dematerialised space, the cyburg is spatially embodied computing, or an environment saturated with computing capability. It is the imminent stage of digital media that places computation in all things around us, from our own skin and bodies (biotechnology and nanotech medication), to our clothing, to our cars, our streets, our homes, and our wildernesses. The cyburg is the opposite of Christine Boyer's cybercity and may indeed functionally sidestep all the dystopian visions of disembodied, disengaged, socially remote cyberlife."

(Dana Cuff, 2003)

Cuff, D. (2003). "Immanent Domain." Journal of Architectural Education Volume 57, Issue 1, pages 43-49, September 2003.

TAGS

2003ambient intelligencebiotechnologyCartesian dualismcybercity • cyberlife • cyberspace • cyburg • dematerialised space • disembodiment • disengaged • embedded network • embodied computing • human behaviour in cyberspace • Journal of Architectural Education • nanotechnologypervasive computingpublicremote
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