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Which clippings match 'Computational Aesthetics' keyword pg.1 of 2
26 MARCH 2013

Resolume: VJ Software for producing realtime generated visuals

"Resolume is created by Edwin de Koning & Bart van der Ploeg together with Tim Walther, Daniel Berio, Joris de Jong, Menno Vink and a few specialized freelancers.

Resolume was born because we wanted to VJ. But we wanted to do it better. Back in 1998 VJ-ing was done with VHS tapes and an mx50 video mixer so it was hard to quickly improvise video to music because tempo could not be adjusted, or even reversed. Effects were limited to what the mx50 had to offer. We thought software would allow us to improvise more and be a better VJ.

We could not find any VJ software that did what we wanted back in 1998 so we started programming our own. We quickly realized our software was much better than our VJ-ing so we work on Resolume full-time since 2002."

(Edwin de Koning and Bart van der Ploeg)

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TAGS

2002algorithmic art • audiovisual performance • Bart van der Ploeg • computational aestheticscomputer graphics • Daniel Berio • Edwin de Koning • generative designinteractive performanceinteractive visualisation • Joris de Jong • kinetic animation • live animation • live performancelooping • lumotion • Menno Vink • Panasonic WJ-MX50 • Panasonic WJ-MX50 video mixer • projection artprojection mappingprojection worksreactive graphicsrealtime animationrealtime generated visuals • Resolume (software) • Tim Walther • triggering • video jockey • video mixer • video sampling • visual abstraction • visual performer • visual spectaclevisualsVJ • VJ Loops • VJ software • VJ-ing

CONTRIBUTOR

Simon Perkins
03 DECEMBER 2012

Daito Manabe + Nosaj Thing: Eclipse/Blue

"We first got the chance to ascend into Nosaj Thing's sonic dreamworld at our The Creators Project: New York 2011, where he performed alongside some fittingly fantastical installations like Zigelbaum + Coelho's Six-Forty by Four-Eighty and Team Dis-Kinect's motion-mimicking puppet. Engaged in a subtle dance with his MPD32, Nosaj wove together a pounding, wistful set before projected visuals. As surreal as that live experience was, its visual component is nothing compared to what technology artist Daito Manabe has accomplished for Nosaj Thing's 'Eclipse/Blue.'

With support from The Creators Project, and collaborating with Perfume choreographer MIKIKO, Manabe created a dynamic virtual environment to serve as the backdrop for two dancers whose movements across the stage are amplified by the graphics behind them, making each action feel larger and more emotive."

(The Creators Project)

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TAGS

abstractionalgorithmic art • artist and producer • Blonde Redhead • choreography • collaborators • computational aesthetics • Daito Manabe • dance performancedesign formalism • Eclipse/Blue • electronic musicgenerative design • Home (album) • J-Pop • Japanese • Kazu Makino • MIKIKO • minimalist electronica • music video • Nosaj Thing • pattern • Perfume (band) • Point Grey (camera) • programmed stage show • projection artprojection mappingreactive graphicsshadow puppet • Takcom (artist) • The Creators Project • visual abstractionvisual spectaclevisualisation

CONTRIBUTOR

Simon Perkins
28 SEPTEMBER 2012

Tuning In: A Film About Karlheinz Stockhausen

"Karlheinz Stockhausen (August 22, 1928 - December 5, 2007) was a German composer, widely acknowledged by critics as one of the most important but also controversial composers of the 20th and early 21st centuries. He is known for his ground-breaking work in electronic music, aleatory (controlled chance) in serial composition, and musical spatialization. ... Similar Artists: Iannis Xenakis, John Cage, Luciano Berio, Luigi Nono, Morton Feldman, Olivier Messiaen, Arnold Schönberg"

(last.fm)

Fig.1 Omnibus (1981). "Tuning In: A Film About Karlheinz Stockhausen", television documentary, BBC1 [published on 13 May 2012 by Thiago Carvalho Fernandes, YouTube].

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TAGS

1981abstractionacoustic • acoustic abstraction • aleatory • Arnold Schonberg • auditory abstraction • authorshipavant-gardeBBCchance artcomposercomputational aesthetics • controlled chance • creative practicedesign formalismdigital mediadigital pioneerselectronic musicexperimental musicexperimentationGermangroundbreakingIannis XenakisJohn Cage • Karlheinz Stockhausen • Luciano Berio • Luigi Nono • Morton Feldman • multimediamusic • musical spatialisation • Olivier Messiaen • Omnibus (television) • operapatternpioneer • serial composition • spatial mediatelevision documentaryvoices

CONTRIBUTOR

Simon Perkins
14 APRIL 2012

Syllabus for Information Aesthetics at UIC School of Art and Design

"This studio course investigates the database as cultural form (Manovich, 2001), in the context of data visualization, digital fabrication, and computational aesthetics. Traditionally viewed as a tool for scientific reasoning and data exploration, information visualization has emerged as an artistic practice, propelled by the democratization of data sources and the advancement of computer graphics. The massive amount of data collected and disseminated online constitutes the basis for this course. Participants will be introduced to the basic skills for developing creative projects in two-, three-, and four dimensions, such as indexes, graphs, prints, digitally fabricated objects and maps. Students will also become familiar with the a basic vocabulary to co-create and collaborate with professionals in future contexts.

The course focuses on current standards for web development and mobile applications, including HTML5, CSS3, jQuery, PHP, MySQL, and Processing(.js). Fundamentals in XHTML, Cascading Style Sheets, and programming are beneficial, but not required. Throughout the course, students are asked to utilize the class blog to collect and share resources, collaboratively collecting interesting data sources towards a final project. A series of presentations, screenings, readings, and discussions will expose students to creative projects and artworks in the context of information visualization. Each student selects a research topic followed by an in-class research presentation (see schedule). Participants will also present their work during class critiques and interdisciplinary workshops to receive qualitative feedback from the instructor(s) and the class."

(Daniel Sauter, University of Illinois at Chicago, School of Art and Design, Fall 2011)

Fig.1 Matt Wizinsky (2011). "Chicago unDensity", University of Illinois at Chicago.

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2011 • cascading style sheets • Chicago • Chicago unDensity • class blog • class critiques • collaboration • collaboratively collecting • College of Architecture and the Arts • computational aestheticscomputer graphics • course curriculum • creative projectsCSSCSS3cultural formscurriculum designdata • data exploration • data visualisationdatabase as cultural form • democratisation of data sources • design studiodigital fabrication • digitally fabricated objects • HTML5 • Illinois • information aestheticsinformation graphicsinformation visualisationinteractive tool • interdisciplinary workshops • jQueryLev Manovichmapmobile applicationsMySQLPHPProcessing (software)programming • qualitative feedback • research topicSchool of Art and Design • studio course • syllabus • tools for scientific reasoning • UIC • University of Illinois • University of Illinois at Chicago • visual vocabularyvisualisationweb developmentXHTML

CONTRIBUTOR

Simon Perkins
07 MAY 2011

DataisNature: weblog of computational art

"Dataisnature is a weblog of personal and recreational research containing information and links covering the following topics - Robot Art, Algorithmic and Procedural Art, Computational Aesthetics, Glitch Aesthetics, Vj'ing, Video Art, Computational Archaeology and similar subjects. My impetus behind this weblog is to share and collate my findings in a central repository and publish for the benefit of interested communities."

(Paul Prudence)

Fig.1,2 "A test/sketch video sent to Francisco Lopez while working on a collaborative ambisonic audio-visual performance."

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TAGS

algorithmalgorithmic artartistartistic practice • audio responsive visual feedback • central repository • communities of interestcomputational aesthetics • computational archaeology • computational designcomputational systemscreative practicedesign formalism • Francisco Lopez • generativegenerative designglitch aestheticspatternPaul Prudence • procedural art • process art • processed video • real-timerobot artstructured repositoryvideo artvisual musicvisual spectaclevisualisationVJweblog

CONTRIBUTOR

Simon Perkins
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