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21 APRIL 2012

Pledge Me: funding platform for creative projects

"PledgeMe is here to provide a collaborative way to help fund creative projects for anyone who has an idea they want to see happen, and just as importantly, give support to those who wish to contribute to the success of a project.

When a project is successful and reaches or exceeds the funding goal the project requires, the total amount raised by the contributions of the supporters is passed on to the creator of the project, minus the percentage due to PledgeMe. If a project is not successful and doesn't reach its funding goal, the funding intended for the project doesn't get charged to the supporters of the project."

(Camilo Borges, Anna Guenther, Prue Clark and Amy Bowie)

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TAGS

2011Aotearoa New Zealandart projectsAucklandbusiness project • charity projects • Christchurch • circus projects • comics projects • creative controlcreative industriescreative projectscrowdfunding • crowdfunding engine • crowdfunding platform • crowdsourcingdesign projectDunedin • fashion projects • film projects • fund projects • fundingfunding platform • games projects • independent funding • journalism projects • media production • music projects • new form of patronage • New Zealand Inland Revenue • participationpatronagephotography projectspledge • Pledge Me • promote your projectrevenue model • songwriting projects • standup comedy projects • start-uptax credit • technology projects • test conceptstheatre projectsWellington • your project

CONTRIBUTOR

Simon Perkins
07 FEBRUARY 2012

Kickstarter: funding platform for creative projects

"Kickstarter is the world's largest funding platform for creative projects. Every week, tens of thousands of amazing people pledge millions of dollars to projects from the worlds of music, film, art, technology, design, food, publishing and other creative fields.

A new form of commerce and patronage. This is not about investment or lending. Project creators keep 100% ownership and control over their work. Instead, they offer products and experiences that are unique to each project.

All or nothing funding.On Kickstarter, a project must reach its funding goal before time runs out or no money changes hands. Why? It protects everyone involved. Creators aren't expected to develop their project without necessary funds, and it allows anyone to test concepts without risk.

Each and every project is the independent creation of someone like you.Projects are big and small, serious and whimsical, traditional and experimental. They're inspiring, entertaining and unbelievably diverse. We hope you agree... Welcome to Kickstarter!"

(Kickstarter, Inc.)

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CONTRIBUTOR

Simon Perkins
01 MAY 2011

ART-e-FACT : STRATEGIES OF RESISTANCE / / an online magazine for contemporary art & culture

"In the digital age – in which power lies neither in institutions nor on the streets but on the Web, that is, in the communications system – we seek to exchange ideas about the questions of both culture and art, and of society at large and encourage possible answers."

(ART–e–FACT)

Fig.1 Egle Budvytyte 'The Story of The Fish In the Times of Science and Techno mythologies', Video, 09'06, Amsterdam, 2008

Impressum: ART–e–FACT : STRATEGIES OF RESISTANCE / / an online magazine for contemporary art & culture ISSN 1845–5301

Publisher: Omnimedia d.o.o., Branimirova 57, 10 000 Zagreb, Croatia, ph.+ 385 1 3636–830, + 385 98 350 860, e–mail: info@artefact.mi2.hr, For the publisher: Dalibor Martinis

Editors: Nada Beroš, Trudy Lane, Antonia Majača (editor–in–chief), Dalibor Martinis, Tihomir Milovac, Leila Topić

Guest editors: Žarko Paić, Marina Gržinić, Zoran Erić

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TAGS

activismappropriationart and cultureart projects • art-culture-technology • ART-e-FACT • artistic and cultural paradigms • borderlinebranded commoditiescapitalismcommunication systemscontemporary artconvergencecritical theorycritiqueCroatia • cultural consumption • digital agedigital culture • digital gadgets • disseminationexchange of ideas • geopolitically • global context • global cultural economy • global outreach • globalisation • globally accepted paradigms • gloc-art • glocalglocalization • glocalogue • local • local flavour • local habits • local tastes • localitymarketingmedia art • multinational companies • new medianew media technologiesonline magazinepower • predatory capitalism • questions of culture and art • representationresistancesocial change • strategies of resistance • technologytechnology reshaped by artists • technomythologies • theoreticians • transformationtransformed by technologyutopiavirtual realitywebZagreb

CONTRIBUTOR

Simon Perkins
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