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Which clippings match 'HCI' keyword pg.1 of 5
27 MARCH 2015

Universal Design‬: The World Comfortable for All

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design experience • design of human-made objects • design principles • designing for different ability • designing for disability • disability discriminationform and functionHCIhuman-computer interaction design • learnability • mainstream policies • mainstream services • measuring usability • mechanical objects • people with disabilities • perceived efficiency • perceived elegance • physical interaction • policies and services • product design • rights of persons with disabilities • shaping our relationship to the material worldtangible interfacesUkraine • United Nations Childrens Fund • United Nations Development Programme • United Nations in Ukraine • universal designusability • usability studies • usability study • usefulnessuser experience • user satisfaction • utilitarian value

CONTRIBUTOR

Simon Perkins
12 MARCH 2015

Joep Frens: To Make is to Grasp

"Joep Frens, Designer/Researcher and Assistant Professor in the 'Designing Quality in Interaction' group at Eindhoven University of Technology, the Netherlands. Joep's work explores how to design for (growing) systems and the power of 'making' as a physical way of thinking. He takes a 'hands-on' approach to design based in the research-through-design method and regularly gives workshops on cardboard modeling.

Joep is a designer/researcher from the Netherlands. He holds a master degree in Industrial Design Engineering from Delft University of Technology and a doctoral degree from Eindhoven University of Technology on a thesis called: 'Designing for Rich Interaction: Integrating Form, Interaction, and Function' (2006). Currently he is assistant professor in the 'Designing Quality in Interaction' group at the same university. He teaches several courses at bachelor and master level and supervises several PhD students.

In his teaching and research Joep tries to bring together two of his fascinations: the question of how to design for (growing) systems and the power of making as a physical way of thinking. He takes a hands-on approach and is well versed in the research-through-design method. He regularly gives workshops on cardboard modeling and runs a website around the technique.

Before his doctoral research he spent a year at the Swiss Federal Institute of Technology in Zürich (ETH), and after he has been invited to teach and lecture in the USA (CMU), Germany (HFGSG, FHD), South-Korea (KAIST), China (Tsinghua University, Jiangnan university), Belgium (UA) and at several universities in the Netherlands.

Joep's lecture occurred Wednesday, October 1st at 5:00pm in MMCH A14."

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2014 • action based paradigm • aesthetic experience • aesthetic interaction • camera • cardboard modelling • Carnegie Mellon Universitycognitive skillsconcept camera • David Menting • Delft University of Technologydesign conceptDesign the Future Lecture Programme • designing for growing systems • designing for interaction • designing for rich interaction • designing for systems • ecological psychology • Eindhoven University of Technology • embodied interaction • expressivity • expressivity of form • feel thingsform and function • form and use • future interfaces • grasp • handlehaptic interfaceHCIhuman capabilitiesindustrial designinteraction styles • Joep Elderman • Joep Frens • Jordy Rooijakkers • Josje Wijnen • Kacper Holenderski • Ken Giang • Lukas Van Campenhout • making as a physical way of thinking • making processmodular design • multi-specific products • Netherlands • Nierenberg Chair of Design • on-screen menus • our tools talk to usphysical modelsphysical objectspliability • proceduralisation • product design • research-through-design method • rich interaction • standardisation interaction styles • systemic design • tactile richnesstechnology affordances • Tom Frissen

CONTRIBUTOR

Simon Perkins
01 FEBRUARY 2015

Facebook's Like and Share buttons: designing for functional purpose

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2014 • change aversion • communicating change • community standards • designing for functional purpose • designing for legacy devices • designing for usabilitydesigning with datadiversity of experiencesengineering designFacebook • Facebook like • functional purposeHCIinstructions for useinterface designer • legacy devices • like button • Margaret Gould Stewart • measurementproduct designproduct usability • share button • TED Talksusabilityusability engineeringuser experienceuser experience designUser-Centred Design (UCD)women designers

CONTRIBUTOR

Simon Perkins
04 JULY 2013

Pioneering 1968 demo of experimental computer technologies

"On December 9, 1968, Douglas C. Engelbart and the group of 17 researchers working with him in the Augmentation Research Center at Stanford Research Institute in Menlo Park, CA, presented a 90–minute live public demonstration of the online system, NLS, they had been working on since 1962. The public presentation was a session of the Fall Joint Computer Conference held at the Convention Center in San Francisco, and it was attended by about 1,000 computer professionals. This was the public debut of the computer mouse. But the mouse was only one of many innovations demonstrated that day, including hypertext, object addressing and dynamic file linking, as well as shared–screen collaboration involving two persons at different sites communicating over a network with audio and video interface."

(Stanford University Libraries)

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1960s1968Augmentation Research Center at SRIBerkeley (University of California)computer historycomputer mousecomputer networksdemoDouglas Engelbart • Fall Joint Computer Conference • HCIhierarchical visualisation • human communication • human-computer interactionhyperlinkhypertexthypertext systeminformation spaces • information structures • information systems • interactive computing • keyboardlinking • multimedia demonstration • networked computer system • networked telecommunications systems • NLS • oN-Line System (NLS) • pioneeringpioneering technologySan Francisco • Stanford Research Institute • Stanford Universitytechnology pioneerUC Berkeley • video teleconferencing • videoconferencingvisionary ideaswindows metaphor • word processing • word processor • workstation

CONTRIBUTOR

Simon Perkins
10 DECEMBER 2012

engageLab

"engageLab is a laboratory at the intersection of arts and technology founded by researchers of two research centers recognized by the Portuguese Foundation for Science and Technology, the Centre for Communication and Society Studies and the Centre ALGORITMI"

(engageLab)

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arts and technology • augmented book • Centre ALGORITMI • Centre for Communication and Society Studies • digital art • digital interactive book • digital manipulatives • education technologies • engageLab • evolving experiencegame designHCI • HCI Computation • HCI psychology • human-computer interactionimmersive environments • interactive persuasion • interactive storytelling • narrative variations • observational studies • playfulPortugal • Portuguese Foundation for Science and Technology • research centreresearcherssensors • sensory interpretation • social signals • tangible interfaces • tangibles • University of Minho • virtual actors • virtual agents • virtual reality

CONTRIBUTOR

Simon Perkins
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