Not Signed-In
Which clippings match 'Consequences' keyword pg.1 of 3
06 JANUARY 2014

Arrested moment allows contemplation for what might have been

"This campaign aims to reframe the way that people look at their speed when they're driving. A person may be a good driver but they can't deny that people do make mistakes–after all, to err is only human. And in life, mistakes are made often. We usually get to learn from our mistakes; but not when driving – the road is an exception. Even the smallest of mistakes on the road can cost us our life, or someone else's."

(NZ Transport Agency, 6 January 2014)

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2014advertising campaignAotearoa New Zealandarresting timecar crashcareless drivingco-optioncollisionconsequencescountry roadcrashdangerous drivingdrivingemotive manipulationfait accompli • fatal crash • final momentfrozen in the moment • hard-hitting • human error • impending disaster • in media res • momentary reprieve • mortalityno escape • NZ Transport Agency • police enforcement • public information adpublic information advertisementpublic service announcementroad safety • serious injury • speed limit • speeding • stop moving and consider the consequencessuffering and inevitable deaththreshold spacetime manipulationtime slowed downtransport safetyTVC • what might have been

CONTRIBUTOR

Simon Perkins
19 NOVEMBER 2013

TechNyou: Critical Thinking

"The resource covers basic logic and faulty arguments, developing student's critical thinking skills. Suitable for year 8–10, focused on science issues, the module can be adapted to suit classroom plans."

"TechNyou was established to meet a growing community need for balanced and factual information on emerging technologies. We are funded by the Australian Government Department of Industry, Innovation, Science, Research and Tertiary Education (DIISRTE). We operate in partnership with the University of Melbourne, where our office is based."

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2011animated presentationAustralian Government • betting system • biasBlaise PascalBridge8 • broken logic • causal modes of comprehensioncausation • certainty • coincidenceconfidenceconsequences • counter-argument • critical thinkingdeceptiondecision makingDepartment of Industry Innovation Science Research and Tertiary Education (DIISRTE) • does not follow • emerging technologiesevidence-based argumentexpert advice • factual information • fallacious arguments • fallacy • false dilemma • faulty arguments • formal fallacy • forms of logic • gamblers fallacy • gamblinggullibility • head scratching questions • human behaviour • identify patterns • inference • informal fallacy • irrefutable data • James Hutson • logical argument • logical fallacylogical rationalitylogical rules of inferencelogical structurelogical-analytical paradigm • logically impossible • logically true • mathematical conceptsmathematical patternmathematicsmental tricksMike Mcraemisleadingmisunderstandingnon sequituropinionoversimplificationpatternspatterns of meaning • Pierre de Fermat • play the ball not the player • precautionary principle • precautionary tale • predictions • premise • probabilistic outcomes • probability • public informationreckon • repeated observations • risk • rules of logic • science issuessensemaking • straw-man arguments • TechNyou • tertiary education • theoriesthinking skillstrustunethical behaviourUniversity of Melbourne

CONTRIBUTOR

Liam Birtles
08 APRIL 2013

Chasing Ice: a call to action about climate change

"Chasing Ice is the story of one man's mission to change the tide of history by gathering undeniable evidence of our changing planet. Within months of that first trip to Iceland, the photographer conceived the boldest expedition of his life: The Extreme Ice Survey. With a band of young adventurers in tow, Balog began deploying revolutionary time–lapse cameras across the brutal Arctic to capture a multi–year record of the world's changing glaciers.

As the debate polarizes America and the intensity of natural disasters ramps up globally, Balog finds himself at the end of his tether. Battling untested technology in subzero conditions, he comes face to face with his own mortality. It takes years for Balog to see the fruits of his labor. His hauntingly beautiful videos compress years into seconds and capture ancient mountains of ice in motion as they disappear at a breathtaking rate. Chasing Ice depicts a photographer trying to deliver evidence and hope to our carbon–powered planet."

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2012Arcticcall to actioncarbon emissionscarbon footprintchanging planet • Chasing Ice (film) • climate changeconsequences • Davis Coombe • documentaryeco documentaryecological balance • ecological documentary • environmental changeenvironmental crisisenvironmental warmingethicsfeature film • glacier • global crisisglobal warmingiceIcelandinternational environmental health and sustainability issues • James Balog • Jeff Orlowski • Jerry Aronson • Mark Monroe • National Geographicnatural environmentnatureour planet • Paula DuPre Pesmen • subzero • timelapse • untested technology

CONTRIBUTOR

Simon Perkins
08 APRIL 2012

Big Question: Feast or Famine?

"The world population is growing by 75 million people each year. That's almost the size of Germany. Today, we're nearing 7 billion people. At this rate, we'll reach 9 billion people by 2040. And we all need to eat. But how? That's a critical issue the IonE tackles in our first Big Question video.

At the same time, agriculture is a major contributor to climate change and will suffer as an industry from the consequences."

(Institute on the Environment, 2009, University of Minnesota)

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2009 • 2040 • agricultureanimated presentation • Aral Sea • call to actioncarbon dioxide • cereal crops • climate change • computer models • consequencesconsumption • consumption trends • cows • critical issue • current technologies • desertecology • ecosystems • famine • fertilizer • food • global environmental systems • global populationglobal water crisisgrain production • green revolution • greenhouse gases • greening the desert • H2O • human activitieshuman civilization • human-caused emissions • Institute on the Environment • Jonathan Foley • land use • late 20th century • livestock • meatmethane • nitrous oxide • over-fertilized fields • populationpopulation growthrainforestresource managementrice • Robert Zeigler • ruminant animals • Stanley Wood • sustainability • The Inconvenient Truth • The Other Inconvenient Truth • University of Minnesota • University of Wisconsin • waterworld population

CONTRIBUTOR

Simon Perkins
26 FEBRUARY 2012

Social networking sites: devoid of cohesive narratives

Baroness Susan Greenfield "told the House of Lords that children's experiences on social networking sites 'are devoid of cohesive narrative and long–term significance. As a consequence, the mid–21st century mind might almost be infantilised, characterised by short attention spans, sensationalism, inability to empathise and a shaky sense of identity'.

Arguing that social network sites are putting attention span in jeopardy, she said: 'If the young brain is exposed from the outset to a world of fast action and reaction, of instant new screen images flashing up with the press of a key, such rapid interchange might accustom the brain to operate over such timescales. Perhaps when in the real world such responses are not immediately forthcoming, we will see such behaviours and call them attention–deficit disorder. ...

She also warned against 'a much more marked preference for the here–and–now, where the immediacy of an experience trumps any regard for the consequences. After all, whenever you play a computer game, you can always just play it again; everything you do is reversible. The emphasis is on the thrill of the moment, the buzz of rescuing the princess in the game. No care is given for the princess herself, for the content or for any long–term significance, because there is none."

(Patrick Wintour, political editor guardian.co.uk, 24 February 2009)

2) Leading neuroscientist Lady Greenfield on the impact of spending hours in front of the computer and what makes a friend.

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21st centuryattention spanattention-deficit disorderBebobrain • buzz • cohesive narrativescomputer game • consequence • consequencesexperienceFacebookfast actiongames • here-and-now • House of Lords • human mind • hypermediacyimmediacyimmediacy of experience • inability to empathise • infantilised • information in context • jeopardy • knowledge construction • long-term significance • narrative • new screen images • no care • play • play it again • press of a key • princess • rapid interchange • reaction • responses • reversible • screen culture • screen life • screen world • sensationalism • sense of identity • short attention span • social construction of knowledgesocial networking servicesocial networking sitessound biteSusan Greenfield • thrill of the moment • young brains

CONTRIBUTOR

Simon Perkins
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