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Which clippings match 'Association For The Advancement Of Artificial Intelligence' keyword pg.1 of 1
13 OCTOBER 2011

An interactive system defines a virtual space

"An interactive system defines a virtual space, whether the system's interface provides access to the inhospitable planet of Stroggos or the Microsoft Windows desktop. Users of both these systems interact with a place, one created by a computer and in which users and computational agents carry out their individual and collective activities. The intuitive and often–discussed benefit of a well–designed interface metaphor is that it allows users to carry over conventions from their 'real' experience when performing tasks within the interface world.

Another key and often unarticulated value of an interface arises from the interface's mimetic quality. While mimesis is often discussed by narrative theorists as a contrast to diegesis, distinguishing the concepts of showing versus telling (Aristotle), my emphasis here is to distinguish between an artifact that is intended to be an imitation of something, but is not really that thing and an artifact that is intended to be mistaken as that thing. An example of the former case would be a film of a fictional account of the D–Day landing on the beaches of Normandy. An example of the later might be a virtual reality system displaying photo–realistic graphical images of a physical space. D–Days stories like The Longest Day and Saving Private Ryan are, in some ways, imitations, and so are more mimetic than VR systems whose design is intended to '...produce synthetic images visually and measurably indistinguishable from real world images.' (Greenberg 1999)(pg. 45)."

(R. Michael Young, 1999)

Greenberg, D. P. 1999. 'A framework for realistic image synthesis'. Communications of the ACM 42(8):45–53.

1). R. Michael Young (1999). 'Notes on the Use of Plan Structures in the Creation of Interactive Plot', Papers from the 1999 Fall Association for the Advancement of Artificial Intelligence Symposium

TAGS

1999 • AAAI • AristotleAssociation for the Advancement of Artificial Intelligence • computational agents • conventionsD-Day landingdesktop metaphordiegesis • Donald P. Greenberg • fictional account • graphical images • image synthesis • imitation of something • imitations • interact with a place • interactive narrative • interactive system • interface metaphor • interface world • intuitiveMicrosoft Windowsmimesis • mimetic quality • mistaken as that thing • narrative theory • Normandy • performing tasks • photo-realistic • physical space • real experience • real world images • realism • Saving Private Ryan • showing • stories • Stroggos • synthetic images • telling • The Longest Day • usersvirtual heritagevirtual realityvirtual reality systemvirtual space • VR systems • WWII

CONTRIBUTOR

Simon Perkins
27 MARCH 2011

The impact of Artificial Intelligence on our everyday lives

"AI's first half–century produced great accomplishments, but many of the field's successes have remained unsung beyond the AI community. AI's integration into the fabric of everyday life has had tremendous impact, but the public may not recognize its many roles or understand its fundamental goals. In response, AI Magazine has developed a poster to help educate students, faculty, and the public about AI and to spur them to find out more about the field.

The poster's design was based on input from experts on how to convey key aspects of AI and to capture the imagination of a broad audience. The design does not attempt the impossible feat of summarizing all of AI–or even a substantial part–in a single poster. Nor does it present a list of new advances, which would soon become obsolete. Instead, it presents a snapshot of a few aspects of AI selected to catalyze interest and to prompt viewers to find out more by exploring AAAI Web resources. The resulting poster, The AI Landscape, is inserted in this issue of the magazine. The AI Landscape provides a glimpse of AI's multifaceted role in service of society, an illustration of the types of questions being addressed by the field, and a pointer to Web resources including a timeline tracing the field's history."

(David Leake, Editor in chief, AI Magazine)

Fig.1 James Gary 'The AI Landscape' New York

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TAGS

3D • accomplishments • AI • AI Landscape • AI Magazine • artificial intelligenceAssociation for the Advancement of Artificial Intelligence • Carol Hamilton • David Leake • Douglas Fisher • Edwina Rissland • everyday lifeHarold Cohenhistoryillustrationimpactinnovationisometric projection • James Gary • Microsoft ResearchNational Science Foundationpostersnapshottechnology • technology poster • timelinevisualisationYahoo!

CONTRIBUTOR

Simon Perkins
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