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Which clippings match 'Facial Nuance' keyword pg.1 of 2
18 JUNE 2016

Horror movie spliced to cat reactions for convincing effect

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TAGS

absorptionanthropomorphism • attribution of human emotions • attribution of human traits • catcinematic techniquecinematic tension • convincing effect • diegetic sounddramatic tensionempathyengrossmentfacial nuance • fearful • frightened • horror movie • human behavioural traits • human emotions • kitten • micro expressionsPsychoreaction videoscream • suspenseful action • viral videovisual depictionwatching • watching cat videos • YouTubeYouTube video

CONTRIBUTOR

Simon Perkins
09 AUGUST 2012

Chris Saunders: One to One Hundred Project

"With this project I intend to concentrate purely on taking close up photographs of faces of people from my hometown of Sheffield. I will photograph 100 people, one person for every year of age, each of whom will be asked to provide the clearest photograph they can find taken when they were younger. This picture, along with the photograph I take, will be placed together to form the final version of each piece showing how the subject's face has changed over the intervening years."

(Chris Saunders)

Fig.1 Chris Saunders (2012) "Danny aged 3 and 54", One to One Hundred Project.

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2012change observer • changes over time • Chris Saunders • close up photographs • close-up • Danny Kaye • face • faces • faces of peoplefacial nuancehometown • One to One Hundred Project • photographerphotographic portrait • portrait photographer • portraitureSheffieldsubtletyUK • youth and age

CONTRIBUTOR

Simon Perkins
18 FEBRUARY 2012

The Intimate Photograph: what does intimacy mean in visual terms?

"The goal of this class is to articulate and explore what intimacy means in visual terms. We will try and assemble a rhetorical rather than a purely emotional guide to the photograph's intimate claims. In the end, we may come to the conclusion that intimacy cannot be photographed directly (as we experience it) because, quite simply, the camera is always in the way. The trick, perhaps, is to understand intimacy as an imaginary space –– an illusion that exploits our very real longing for a profound and authentic encounter with another."

(Doug Dubois, 2010)

Fig.1 Doug Dubois (2003). "My Mother's Scar", Gloucester, Massachusetts.

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Berlin • digitalfotografie • dokumentarfotografie • Doug Dubois • facial nuanceforensic detail • foto • fotografie • fotokurs • fotokurse • intimacyintimate imageobservationphotographic portrait • photographic visual language • photographie • photographyportraitportraiturereal-lifeseeingsubtletyvisual languagewatching

CONTRIBUTOR

Simon Perkins
30 JUNE 2011

Robbie Cooper's Immersion project

"Immersion is a project that records video of people 'through the screen' as they play games, use the internet and watch TV. There's three of us involved in the actual production of the footage– Andrew Wiggins is a camera man based in London, whilst Charly Smith is a First Assistant Director, also based in London. In 2010 we'll be working with the Media Center at Bournemouth University, on an 18 month study called 'War and Leisure', of teenagers and war in the media. Using the Facial Action Coding System, developed by Paul Ekman, we'll be analysing the reactions of teenagers to war in video games, movies, news footage, documentaries and online video. Outside of this study we're also filming people consuming a range of media– everything from the shopping channel, porn, sports, to programming created for babies."

(Robbie Cooper)

Fig.1 Cooper, R. (2010). "Immersion". Bradford, National Media Museum.

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absorptionaddiction • analysing reactions • Andrew Wiggins • applied researchBournemouth UniversityBournemouth University Media School • Charly Smith • consumptionengrossmentface • Facial Action Coding System • facial nuancefilming peoplegestureimmersion • Immersion Project (2010) • internet use • intimacyliving picturesmicro expressionsmicroexpressionNational Media Museumnonverbal cuesobservation • Paul Ekman • play games • playing video gamesportraiturereaction video • Robbie Cooper • shopping channel • surveillanceteenagers • through the screen • viewing porn • visual spectaclevoyeurism • War and Leisure • war documentaries • war in news footage • war in the media • war in video games • war movies • watch TV • watching • watching online video • watching sports • watching television

CONTRIBUTOR

Simon Perkins
24 MARCH 2011

L.A. Noire brings actors' full performance to gaming

"With a technology called MotionScan, an actor's complete performance––their facial expressions, how they talk, when they blink––are captured for use in a video game. We spoke to Brendan McNamara, the head of the team behind the detective game using this tech, 'L.A. Noire.' ...

Made by Team Bondi and Rockstar––the AAA developer behind the violent and cinematic Grand Theft Auto series––L.A. Noire is set in post–WWII Los Angeles, giving the player the role of Cole Phelps (Mad Men's Aaron Staton), a war–hero turned police detective."

(Kevin Ohannessian, Fast Company, 4 February 2011)

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3DaestheticsAustraliabelievability • Brendan McNamara • CGICGI actorscinematic • criminal investigation • detail • detective • detective storydigital actorsexpressionfacial animationfacial expressionsfacial nuancefidelityforensicsgamesgesturegraphic representationhyperrealismimitationimmersion • L.A. Noire • LA Noire • lifelikeLos Angeles • mannerism • micro expressionsmicroexpressionmimesismimicrymotion capture • MotionScan • murder mystery • nuance • performance capturepost-World War IIpuppetrealistic • Rockstar Games • story • Team Bondi • video gamevisual depictionvisual designvisual spectaclevisualisation • whodunit

CONTRIBUTOR

Simon Perkins
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