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30 MAY 2014

Digital Revolution: an immersive exhibition of art, design, film, music and videogames

Exhibition: Digital Revolution at The Barbican Centre, London from 3rd July – 14th September 2014.

"Digital Revolution is the most comprehensive presentation of digital creativity ever to be staged in the UK. This immersive and interactive exhibition brings together for the first time a range of artists, filmmakers, architects, designers, musicians and game developers, all pushing the boundaries of their fields using digital media. It also looks at the dynamic developments in the areas of creative coding and DIY culture and the exciting creative possibilities offered by augmented reality, artificial intelligence, wearable technologies and 3–D printing.

Contribute to new commissions including Google's DevArt, an installation by global music artist and entrepreneur will.i.am and artist Yuri Suzuki and works by artists Umbrellium, Universal Everything, Seeper and Susan Kare (Mac Paint designer). Experience Oscar–winning visual effects behind Christopher Nolan's Inception and Tim Webber's Gravity, or go back in time to play classic videogames like Pacman and Space Invaders."

Chris Milk The Treachery of Sanctuary, 2012 The Creators Project, a partnership with Intel and VICE photography by Bryan Derballa.

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CONTRIBUTOR

Simon Perkins
25 APRIL 2013

Lillian Schwartz: computer-mediated art pioneer

"Produced by Larry Keating for AT&T. 'THE ARTIST AND THE COMPUTER is an excellent introductory informational film that dispels some of the 'mystery' of computer–art technology, as it clarifies the necessary human input of integrity, artistic sensibilities, and aesthetics…. Ms. Schwartz's voice over narration explains what she hoped to accomplish in the excerpts from a number of her films and gives insight into the artist's problems and decisions…. I would recommend THE ARTIST AND THE COMPUTER for all grade levels, in classes on filmmaking, art appreciation, and human values.' – John Canemaker, Film News, Animation, Jan.–Feb. 1978. Cine Golden Eagle 1976; New York Film Festival; USIA – Animation and Education 1977; Annual Creative Problem Solving Institute, 1980. Recent screening at the Museum of Modern Art, New York, December 10, 2012."

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CONTRIBUTOR

Simon Perkins
17 JANUARY 2011

Drawing with Code: Works from the Anne and Michael Spalter Collection

29 January to 24 April 2011, deCordova Sculpture Park and Museum, Lincoln, Massachusetts, USA.

"Drawing with Code brings together a selection of computer–generated art by the form's earliest and most important practitioners from the 1950s to today. The Providence–based collection of Anne and Michael Spalter is one of the largest and most important of its kind in the U.S. and shines a new light onto a darkened corner of the art historical record.

In our current digital environment when just about everyone holds the processing power of a full computer in their pocket, it is difficult to remember a time when computer technology was not involved in every aspect of our lives. In the arts–visual, cinematic, musical, dance, and theater–the computer has become not only an accepted, but in many cases, an intrinsic tool for artistic expression. The artists featured in Drawing with Code emerged in the early computer–era when the technology was rudimentary by current standards and its capabilities rarely extended beyond the world of computation. Merging their interests in art and coding, these practitioners came to be known as 'Algorists,' artists who employed original algorithms to create images. In addition to works on paper, Drawing with Code presents the work of two filmmakers, Lillian Schwartz and Stan VanDerBeek, who were brought into Bell Labs Research by Kenneth Knowlton to make some of the first computer art animations. These six animations were collaborations using Knowlton's BEFLIX (Bell Flicks) programming language for bitmap computer–produced movies.

The artists in Drawing with Code represent some of the earliest innovations in computer–generated art from the U.S., Europe, and Asia, pioneering a new form of collaboration between technology and art that pushed the boundaries of both.

Featured artists: Yoshiyuki Abe, Manuel Barbadillo, Jean–Pierre Hébert, Desmond Paul Henry, Sven Höglund / Bror Wikstörm, Sture Johannessen, G. F. Kammerer–Luka / Jean–Baptist Kempf, Hiroshi Kawano, Kenneth Knowlton, Ben F. Laposky, Manfred Mohr, Vera Molnar, Frieder Nake, George Nees, Lillian F. Schwartz, Stan VanDerBeek, Roman Verotsko, Mark Wilson, and Edward Zajac.

This exhibition is organized by guest curator George Fifield, Director, Boston Cyberarts Inc. and is part of the 2011 Boston Cyberarts Festival."

(deCordova Sculpture Park and Museum, 2011)

Fig.1 Ben Laposky (1954–1956). 'Electronic Abstraction 4', oscilliscope, high speed film, photo paper, 16 1/2 inches x 13 inches, Collection of Anne and Michael Spalter.

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TAGS

1950s2011 • Algorists • algorithm • Anne and Michael Spalter Collection • Anne Spalterartart and coding • BEFLIX • Bell Flicks • Bell Labs • Bell Labs Research • Ben Laposky • bitmap • Boston Cyberarts Festival • Bror Wikstorm • codecomputationcomputer artcomputer-generatedcreative practice • Desmond Paul Henry • digital art exhibitiondigital environmentdigital pioneersdrawing with codeearly computer-era • Edward Zajac • exhibitionfilmmakerFrieder Nake • G. F. Kammerer-Luka • generativeGeorg Nees • Hiroshi Kawano • influential worksinnovation • Jean-Baptist Kempf • Kenneth KnowltonLillian SchwartzManfred Mohr • Manuel Barbadillo • Mark Wilson • Michael Spalter • musicPierre Hebertpractitionerprogramming languageRoman Verostko • Stan VanDerBeek • Sture Johannessen • Sven Hoglund • technologytheatreVera Molnarvisual arts • works on paper • Yoshiyuki Abe

CONTRIBUTOR

Simon Perkins
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