Not Signed-In
Which clippings match 'Digital Revolution' keyword pg.1 of 2
19 JUNE 2014

How do we create things together in a shared environment?

"When critical thinking is at its strongest, it often comes from exactly the sort of fluidity of practice that does run through Digital Revolution. The London–based architect and artist Usman Haque has been creating innovative software products alongside interactive artworks for more than 15 years. In 2007, he founded Pachube, a global data–sharing network that anticipated by years the current buzz around big data and the internet of things. In 2011, Pachube enabled hundreds of Japanese civilians to quickly and easily share weather and radiation data in the aftermath of the Fukushima disaster, boosting monitoring and relief efforts. Haque's Umbrellium team has produced a new artwork for Digital Revolution, which takes up the entirety of The Pit, the Barbican's subterranean theatre space. Called Assemblance, the piece allows about 25 people at a time to physically shape beams of light with their hands, pushing and pulling them around the space–while also bumping into and potentially messing up the shapes created by other people.

Haque calls it 'a virtual reality', but not in the sense of a purely digital realm: 'It's there, it's responding to you, you can see it, but as you try and approach it you can't actually feel it. For me, the idea is to question this distinction between the physical and the virtual.' The process is akin to building a sandcastle on the beach, where you are building a structure that anyone else, or the elements, can destroy in a moment.

Assemblance attempts to answer the question: 'How do we create things together in a shared environment, where we can't always trust each other, but we need to act together regardless?' This, indeed, is the situation we find ourselves in now. In the modern digital world, the question of participation is crucial as our various networks–social, media, national–require us to constantly mediate between acting as individuals and acting as a group. For Haque, the digital has given us 'the capacity to have an effect on the other side of the world almost instantaneously', from news events and economic flows to disaster response and warfare. 'We can do things to other people in distant lands, and so the question of our responsibility, and our culpability, is thrown up in ways that it hasn't been before. On the other hand, we now have the capacity to connect with each other, and develop new ways to work together, rather than against each other.'

Assemblance asks the audience to see itself as part of a networked whole, where actions have consequences. It also points towards the fact that 'the digital' is not a medium, but a context, in which new social, political and artistic forms arise. After 50 years, at least, of digital practice, institutions are still trying to work out its relevance, and how to display and communicate it–a marker, perhaps, that it is indeed a form of art."

(James Bridle, 18 June 2014, The Guardian)

Fig.1 Assemblance, a 3D interactive light field by Usman Haque and Dot Samsen from Umbrellium. Photograph: Umbrellium.

1

TAGS

2014 • act together • acting as a group • actions have consequencesartwork • Assemblance (artwork) • Barbican Centre • beam of light • big data • capacity to connect • collaborative action • collective culpability • collective responsibility • creating things together • data sharing • data-sharing network • digital artdigital art exhibitiondigital art form • digital context • digital practicedigital revolutionDigital Revolution (2014) • Dot Samsen • economic flowsflowsFukushimaGoogle DevArtimmersive experienceimmersive worksindividual and collective activities • innovative software • interactive artworks • interactive light fieldinternet of thingslightlight artlight installationlight sculpturemediated interactionmediated reality • modern digital world • new ways of working together • Pachube • part of a networked whole • participationphysical and digital interactionPongresponsive light installation • sandcastle • shared environment • trustUmbrellium • Usman Haque

CONTRIBUTOR

Simon Perkins
30 MAY 2014

Digital Revolution: an immersive exhibition of art, design, film, music and videogames

Exhibition: Digital Revolution at The Barbican Centre, London from 3rd July – 14th September 2014.

"Digital Revolution is the most comprehensive presentation of digital creativity ever to be staged in the UK. This immersive and interactive exhibition brings together for the first time a range of artists, filmmakers, architects, designers, musicians and game developers, all pushing the boundaries of their fields using digital media. It also looks at the dynamic developments in the areas of creative coding and DIY culture and the exciting creative possibilities offered by augmented reality, artificial intelligence, wearable technologies and 3–D printing.

Contribute to new commissions including Google's DevArt, an installation by global music artist and entrepreneur will.i.am and artist Yuri Suzuki and works by artists Umbrellium, Universal Everything, Seeper and Susan Kare (Mac Paint designer). Experience Oscar–winning visual effects behind Christopher Nolan's Inception and Tim Webber's Gravity, or go back in time to play classic videogames like Pacman and Space Invaders."

Chris Milk The Treachery of Sanctuary, 2012 The Creators Project, a partnership with Intel and VICE photography by Bryan Derballa.

1
2

CONTRIBUTOR

Simon Perkins
13 FEBRUARY 2014

Souvenirs From Earth: TV Channel for Film & Video art

"SOUVENIRS FROM EARTH is an international Cable TV station, currently broadcasting in France and Germany, presenting a 24h art program, based on Video art, Film, Visual art, Music, Installations and Performances.

Founder Marcus Kreiss and Curator Alec Crichton conceived this channel as a platform where artists of different sensibilities can find a high–end environment to experience new forms of distribution and presentation. Our production section also produces comissioned and free video art."

1

TAGS

Alec Crichton • alternative cultural initiatives • ambient art • art programme • artistsarts and culture channelavant-garde artists • cable TV station • Captain Kirk • digital revolutionfine artFranceGermany • immersive form • independent cultural initiativesinstallation art • Marcus Kreiss • media art • moving wallpaper • Nam June Paik • new aesthetic possibilities • new forms of distribution and presentationonline televisionperformance art • projection technologies • souvenir • Souvenirs From Earth (television channel) • special interest programmes • television channel • TV broadcast • TV stationvideo art • video painting • video paintings • videokunst • visual art

CONTRIBUTOR

Simon Perkins
08 AUGUST 2012

PressPausePlay: does democratised culture mean better art, film, music and literature?

"The digital revolution of the last decade has unleashed creativity and talent of people in an unprecedented way, unleashing unlimited creative opportunities.

But does democratized culture mean better art, film, music and literature or is true talent instead flooded and drowned in the vast digital ocean of mass culture? Is it cultural democracy or mediocrity?

This is the question addressed by PressPausePlay, a documentary film containing interviews with some of the world's most influential creators of the digital era."

(House of Radon)

Fig.1 "PressPausePlay" (2011) [http://www.houseofradon.com/]

1

TAGS

2011 • Adam Watson • amateur cultural productionamateurism • Amy Phillips • Andre de Ridder • Andre Stringer • Andrew Keen • Anne Hilde Neset • Anthony Volodkin • Apparat • artistic process • Bill Drummond • Brenda Walker • Christopher Weingarten • consumer co-creationcreativitycultural democracy • David Girhammar • David Weinberger • democratised culturedigital eradigital revolutiondocumentary • Georgia Taglietti-Sonar • Hank Shocklee • Hillary Rosen • Hot Chip (group) • House of Radon (agency) • influential creatorsinformation wants to be freeJimi Hendrix • Jonas Woost • Katie Johnson • Keith Harris • Lena Dunham • Lykke Li • mass culturemasterymastery of toolsmediocrity • Mike Cosola • Moby • Nick Sansano • Norman Hollyn • Olafur Arnalds • originality • PressPausePlay • produserremix cultureRip Mix BurnRobyn • Robyn Carlsson • Scott Belsky • Sean Parker • Seth Godin • Shen Lihiu • Takafumi Tsuchiya • talent • Ted Schilowitz • Toby Smith • unlimited creative opportunities • Xiang Xaing • Yasuhiko Fukuzono • Zach Hancock

CONTRIBUTOR

Chris Thorby
20 APRIL 2012

A personal profile of American writer and futurist Alvin Toffler

"This episode features Alvin Toffler. He is an American writer and futurist, known for his works discussing the digital revolution, communications revolution, corporate revolution and technological singularity. A former associate editor of Fortune magazine, his early work focused on technology and its impact (through effects like information overload). Then he moved to examining the reaction of and changes in society. His later focus has been on the increasing power of 21st century military hardware, weapons and technology proliferation, and capitalism"

(Sciencedump, submitted by Jur on 30 October 2010)

Halperin, J. (2002). "Alvin Toffler – Futurist". Big Thinkers. USA, TechTV: 22 minutes [The Internet Movie Database, http://www.imdb.com/title/tt0250841/fullcredits#cast].

1

TAGS

200221st centuryAlvin Tofflercapitalismchanges in society • communications revolution • conceptualisationconjecture • construction of knowledge • convergence • corporate revolution • digital culturedigital revolutionforecastingFortune magazinefuturefuture forecasting • future shock • futuristfuturologyHeidi Tofflerindividualisationinformation in contextinformation overloadmeaningmilitary hardwaremodernity • personal profile • predicting the future • reaction of society • reflexive modernisationsocial changesocietyspeculationspeculativespeculative science • technological singularity • technologytechnology and its impacttechnology proliferation • TechTV • tv documentaryunderstanding • weapons proliferation • writer and futurist

CONTRIBUTOR

Simon Perkins
Sign-In

Sign-In to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.