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Which clippings match 'IASDR' keyword pg.1 of 1
15 JUNE 2012

Managing interdisciplinarity: a discussion of the contextual review in design research

"Although the debate about disciplinary status has not interrupted the production of innovative design research, as a relatively recent member of academia's 'tribes and territories' (Becher 1989) design is still establishing its disciplinary characteristics as a general research field and a set of specialist sub–fields. There is, for instance, some debate about whether design scholarship should include creative practice and reflection (for a sample of contrasting positions see Bayazit 2004; Downton 2001; Durling 2002; Roth 1999). Since a majority of design issues originate in everyday life individual design research questions are unlikely to fit specific disciplinary boundaries, the idea that design research definitively engages with multiple fields and literatures being widely acknowledged (Poggenpohl et al 2004). These considerations have contributed to the debate as to whether design research should conform to established models from the sciences and humanities or develop its own integral approaches. We suggest, however, that a greater focus on design's applied nature and inherent interdisciplinarity could profitably overtake the quest for disciplinary clarity."

(Carolyn Barnes and Gavin Melles, 2007)

1). Proceedings of 'Emerging Trends in Design Research', the International Association of Societies of Design Research (IASDR) Conference, Hong Kong Polytechnic University, Hong Kong, 12–15 November 2007

TAGS

academiaacademic disciplines • applied design research • applied nature of design • applied research • Barbel Tress • Carolyn Barnes • contextual frameworks • contextual review • contextualised application • creative practice and reflection • cross-disciplinary • David Durling • design issuesdesign research • design research questions • design scholarshipdisciplinary boundaries • disciplinary characteristics • disciplinary clarity • disciplinary status • Ernest Boyer • established models • everyday life • Gary Fry • Gavin Melles • general research field • Gunther Tress • higher education • Hilla Becher • IASDR • industry-oriented knowledge • innovative design research • intellectual challenge • interdisciplinarityinterdisciplinary knowledgeInternational Association of Societies of Design Researchknowledgeknowledge production • methods and principles • Mode 1Mode 2 • Mode 2 knowledge production • multifaceted social situations • multiple fields • multiple research fields • narrative case studies • Nigan Bayazit • non-disciplinary knowledge • orthodox disciplinary knowledge • Peter Downton • Praima Chayutsahakij • professional doctorate • reflexive knowledge • researchresearch students • research supervisors • review of literatureRichard Buchanansciences and humanities • set of specialist sub-fields • Sharon Poggenpohl • situated knowledge • sources of knowledge • Susan Roth • Swinburne University of Technology • tribes and territories • vocational foundations

CONTRIBUTOR

Simon Perkins
28 SEPTEMBER 2011

The role of the product prototype as an instrument of design knowledge enquiry

"Research through design focuses on the role of the product prototype as an instrument of design knowledge enquiry. The prototype can evolve in degrees of granularity, from interactive mockups to fully functional prototypes, as a means to formulate, develop and validate design knowledge. The designer–researcher can begin to explore complex product interaction issues in a realistic user context and reflect back on the design process and decisions made based on actual user–interaction with the test prototype. Observations of how the prototype was experienced may be used to guide research through design as an iterative process, helping to evolve the product prototype."

(David V. Keyson Miguel Bruns Alonso)

David V. Keyson Miguel Bruns Alonso (2009. "Empirical Research Through Design". International Association of Societies of Design Research

TAGS

an instrument of design knowledge enquiry • David V. Keyson • degrees of granularity • design as an iterative process • design decisionsdesign process • designer-researcher • develop design knowledge • empirical research • evolving a product prototype • formulate design knowledge • functional prototypeIASDRInternational Association of Societies of Design Research • Miguel Bruns Alonso • mock-upobservation • product interaction issues • product prototypeprototyperealisticresearch through designtest prototypeuser context • user-interaction • validate design knowledge

CONTRIBUTOR

Simon Perkins
01 JUNE 2011

Design-based Learning for Knowledge-based Economies

"in the ninety years since the creation of the Bauhaus, design educators have constantly challenged the definition of design as a discipline, consequently reshaping the mission and vision of design programs. With the advent of the Bauhaus, design emerged as the integration of artistic methods with scientific principles in order to educate a new generation of artists and craftsmen and better train them to infuse humanistic values into industrial production systems. Later, with the incorporation of design into higher education, it became a self–contained discipline as part of the arts and sciences responsible for the production of knowledge, followed by a process of branching out to multiple specializations within the design discipline. Since then, designers have graduated as experts instrumental in the development of new products and communication strategies demanded by market economies. Curiously, while in the professional context the design discipline has been interpreted as business function, in education, design and business–related disciplines such as marketing, management, and finance were separated by ideological principles and credit distribution requirements. Consequently, the design, business, and liberal arts disciplines were never combined into one program, despite the clear signals that these disciplines are complementary and dependent on each other in terms of imagining new ways of infusing social and environmental principles within resilient production systems regulated by market economies."

(Carlos Teixeira, p.560–561, IASDR 2009)

1). Teixeira, C. (2009). The Entrepreneurial Design Curriculum: Design–based Learning for Knowledge–based Economies. International Association of Societies of Design Research. Seoul, Korea.

TAGS

2009academic disciplinesarts and sciencesBauhaus Schoolbusiness • Carlos Teixeira • creative industries • design as a discipline • design curriculumdesign educators • design enterprise • design managementdesign pedagogydesign-based learningdesignersentrepreneurship • humanistic values • IASDR • ideological principles • industrial production systems • integration of artistic methods with scientific principles • International Association of Societies of Design Researchknowledge-based economyliberal arts • market economies • multiple specialisations • new products • production systems • professional contextrealisation rulesrecontextualisation of knowledge • self-contained discipline • social and environmental principles

CONTRIBUTOR

Simon Perkins
25 JUNE 2010

The concept of the craftsperson has moved far from the worlds of material practices

"Richard Sennett's seminal work on skills in society is an authoritative reference to this research (Sennett, 2008). His book asks two key questions: What are skills and what are the ways in which skills improve? He shows that there are three issues at the heart of what is involved in becoming a craftsman (someone who posses skills) today. That the concept of the craftsman has moved far from the worlds of material practices. Nowadays it includes computer programmers but there is continuity between those who worked with their hands in the physical world in the past to those who work in, for example the virtual world today! He argues skills are talked about and understood in a very narrow way and there is a limited sense of what we mean by being skilled."

(Robert Young, Elizabeth MacLarty, Kathryn McKelvey)

Sennett, R. (2008). The Craftsman. London, Penguin Books.

Young, R., E. MacLarty, et al. (2009). The Design Postgraduate Journeyman: Mapping the Relationship between Design Thinking and Doing with Skills Acquisition for Skilful Practice. International Association of Societies of Design Research.

CONTRIBUTOR

Simon Perkins
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