Not Signed-In
Which clippings match 'Bruce Sterling' keyword pg.1 of 2
21 MARCH 2014

Bruce Sterling: afterglow effects and digital detritus

"Cypherpunk writer, journalist and critic Bruce Sterling gives a talk on the future of digital culture and its seedy (geo)politics at the opening ceremony of transmediale 2014 afterglow, January 29,2014. Introduction by Kristoffer Gansing."

1

TAGS

2014 • afterglow • afterglow effects • afterlife of objects • Andy Cameron • Arduinoart production • atemporality • Bruce Sterlingcomputational artscyberpunkcypherpunkdebrisdigital anthropologydigital culturedigital detritusdigital graveyarddigital materialismDIYDragan Espenschiede-waste • electronic frontier • entropyGeocitiesgeopolitical landscapegeopolitics • gold rush • Grateful Deadhackinginternet of things • John Perry Barlow • Kristoffer Gansing • lived condition • means of production • mulch • net artnet.artnetartobsolescenceobsolete ecologiesobsolete technologyOlia Lialinapunch cardsRaspberry Piredundant technology • Richard Barbrook • surveillance • techart • the futureTransmediale festival • Walt Whitman

CONTRIBUTOR

Liam Birtles
30 JANUARY 2014

100+ Years of Design Manifestos

"Since the days of radical printer–pamphleteers, design and designers have a long history of fighting for what's right and working to transform society. The rise of the literary form of the manifesto also parallels the rise of modernity and the spread of letterpress printing. ...

The original list was largely drawn from Mario Piazza's presentation at the Più Design Può conference in Florence, though I've edited and added to it. I've also incorporated links where I was able to find them."

(John Emerson, 22 July 2009, Social Design Notes)

1

TAGS

Albe Steiner • Alberto Marangoni • Allan Chochinov • anti-manifesto • Antonio Sant Elia • architectureArts and Crafts MovementBauhaus School • Blair Enns • Bruce MauBruce SterlingBruno TautDanish designDe Stijl • Dean Allen • design manifesto • Dieter RamsDogme 95El Lissitzky • Ellen Lupton • Filippo Tommaso MarinettiFuturism • Gelsomino DAmbrosio • Giancarlo Iliprandi • Gianfranco Torri • Giovanni Anceschi • Giovanni Baule • Giovanni Lussu • GNUgood designgraphic designGuy DebordIcogradainfographicsJeffrey Zeldman • Karim Rashid • Kathleen Hanna • Ken Garland • Laszlo Moholy-Nagyletterpress printing • literary form • manifestoManuel Lima • Mario Piazza • Mark Goldman • Marke Hamburg • Michael Erard • Mitch Goldstein • Noah Scalin • pamphleteer • Patrik Schumacher • Pierre Bernard • Pino Grimaldi • publishing • radical rethinking • Scandinavian Design Council • Society of the Spectacle (Guy Debord)typography • Umair Haque • un-manifesto • Walter Gropius • Warren Berger • William McDonough • William Morris

CONTRIBUTOR

Liam Birtles
25 NOVEMBER 2013

DesFi (Design Fictions) MA study at QUT

"I use the term 'DesFi' as a play on 'SciFi'. In that 'SciFi' narratives and visualisations are fictional scenarios based on scientific discoveries and discussions. Im particularly interested in how the genre of 'science fiction' can provide an example approach for design students to consider when they are conceptualising potential designs for future contexts.

The DesFi approach allows design students to put aside existing limitations… such as current issues around voice recognition, language translators or even access to personal data. These limitations are based in technical, political and sometimes ethical arguments that, although undeniably critical to design feasibility, can suspend design innovations if we only consider the policies, technologies and processes that exist right now.

My premise to the students is that such contemporary concerns may be solved by another discipline in the near or far future. Consequently, attitudes will shift, new technologies will emerge and the criteria and inventory for design specifications will change.

Limiting our design ideas to current issues may dilute the potential for innovation… but more importantly, by prototyping great imaginative design solutions, we can increase the demand for change through demonstrating the possibilities that emerge from overcoming the conditions and contingencies of designing products for only todays market and todays user."

(Deb Polson, 25 November 2013)

1

2

TAGS

2009AustraliaBruce Sterlingcommunication design education • contemporary concerns • Debra Polson • DesFi • DesFi prototypes • DesFi tangents • design educators • design feasibility • design fictions • Design Fictions (course) • design innovation • design specifications • design students • design studio programme • designing products • designing prototypes • diegetic prototypes • ethical arguments • fantasticfictional scenariosfuture contextshistory of ideasimaginative design solutions • Interactive and Visual Design Course • Julian BleeckerMA • Masters of Creative Industries • near future design • new technologies • potential designs • prototypingQUTsci-fiscience fictionscientific discoveriesscientific observationsspeculative designsuspend disbeliefwhat if

CONTRIBUTOR

Simon Perkins
09 NOVEMBER 2013

Design Fiction, Science Fiction and Literary Criticism

"Design Fiction is a recent spin–off of Science Fiction, directly inspired by many of the imagined worlds of writers like Bruce Sterling, William Gibson, J.G. Ballard and others. It sets out to do many of the same things as Sci–Fi does, but in a more concrete way, by introducing real physical objects or real sets of rules and scenarios which require the participation (direct or indirect, voluntary or involuntary) of users, beyond just their emotional and intellectual engagement. In this way Design Fiction can 'test' objects or tools or storylines that Science Fiction, until recently, has not been able to. A literary work, has (in general) been a fixed text until very recently, and so even though readers have enjoyed many different readings and interpretations, the author has not been able to adapt or react to their responses. Design Fiction allows the inventor or storytellers to adapt their scenario as it evolves and as the users or participants give their reactions."

(Charles Beckett, How to Think About The Future)

1

TAGS

alternative possible futures • Bruce Sterling • conscious metaphor • design fictiondigital technologyfictional setting • future speculation • future technologiesfuturologyInanimate AliceJ G Ballard • Jake Dugarden • Julian Bleeckerliterary criticismMichio Kaku • nascent practice • Near Future Laboratory • PerplexCity (project) • Philip K. Dickphilosophical questionsPhysics of the Impossible (2008)prototypingSascha Pohfleppsci-fi • sci-fi science • science fictionspeculative designspeculative physicsspeculative prototypesStar TrekStar Warstest concepts • test out • test your ideas • what-if scenarios • William Gibson • World Without Oil (project)

CONTRIBUTOR

Liam Birtles
08 NOVEMBER 2012

Max Headroom: an anarchic and irreverent cybernetic protagonist

"Max Headroom was one of the most innovative science fiction series ever produced for American television, an ambitious attempt to build upon the cyberpunk movement in science fiction literature. The character of Max Headroom, the series's unlikely cybernetic protagonist, was originally introduced in a 1984 British television movie, produced by Peter Wagg, and starring Canadian actor Matt Frewer. ABC brought the series to American television in March 1987, refilming the original movie as a pilot but recasting most of the secondary roles. The ABC series attracted critical acclaim and a cult following, but only lasted for fourteen episodes. The anarchic and irreverent Max went on to become an advertising spokesman for Coca–Cola and to host his own talk show on the Cinemax cable network."

(The Museum of Broadcast Communications)

1

TAGS

1980s198780s television • American television • anarchicBlade Runner (1982)Bruce SterlingCoca-Colacomputer animation • cult following • cyberneticcyberpunk • cyberpunk movement • cyberspace • irreverent • Matt Frewer • Max Headroom • Museum of Broadcast CommunicationsNeuromancer • Pat Cadigan • Peter Wagg • Rudy Ruckerscience fiction literaturescience fiction television series • telefilm • televisiontelevision series • The Road Warrior • TVWilliam Gibson

CONTRIBUTOR

Simon Perkins
Sign-In

Sign-In to Folksonomy

Can't access your account?

New to Folksonomy?

Sign-Up or learn more.