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Which clippings match 'Jonathan Harris' keyword pg.1 of 1
16 DECEMBER 2011

TreatStudios: an anti-christmas surprise

"Treat is a loose collective of animators and illustrators, formed in 2008.

Many things have changed since then but not our love of making things move that aren't supposed to, e.g., Drawings, pictures, hearts, mountains, molehills, rock.

We've sprayed our work through TV, music videos, live visuals, installations and feature films. We like to illustrate as much as animate so that's another reason for us to exist, and we are happier for it.

We all have different ways of making so our work is an eclectic mix of styles that somehow fit together and help one another progress and vibrate into new and exciting structures."




20082D2D animationamazementanimationanimatoranti-christmas • Bishoy Gendi • boring • Christmas • Daniel Boyle • design collectivedrawingsE4eclectic mixidentillustrative styleillustratorsJonathan Harrismaking things move • Matt Layzell • Michael Gendi • music video • psychedelic reindeer • reindeersnowsurprisetransformation • Treat (design collective) • TV ident


Simon Perkins
18 MAY 2010

We Feel Fine is an exploration of human emotion on a global scale

"Since August 2005, We Feel Fine has been harvesting human feelings from a large number of weblogs. Every few minutes, the system searches the world's newly posted blog entries for occurrences of the phrases 'I feel' and 'I am feeling'. When it finds such a phrase, it records the full sentence, up to the period, and identifies the 'feeling' expressed in that sentence (e.g. sad, happy, depressed, etc.). Because blogs are structured in largely standard ways, the age, gender, and geographical location of the author can often be extracted and saved along with the sentence, as can the local weather conditions at the time the sentence was written. All of this information is saved.

The result is a database of several million human feelings, increasing by 15,000 – 20,000 new feelings per day. Using a series of playful interfaces, the feelings can be searched and sorted across a number of demographic slices, offering responses to specific questions like: do Europeans feel sad more often than Americans? Do women feel fat more often than men? Does rainy weather affect how we feel? What are the most representative feelings of female New Yorkers in their 20s? What do people feel right now in Baghdad? What were people feeling on Valentine's Day? Which are the happiest cities in the world? The saddest? And so on.

The interface to this data is a self–organizing particle system, where each particle represents a single feeling posted by a single individual. The particles' properties–color, size, shape, opacity–indicate the nature of the feeling inside, and any particle can be clicked to reveal the full sentence or photograph it contains. The particles careen wildly around the screen until asked to self–organize along any number of axes, expressing various pictures of human emotion. We Feel Fine paints these pictures in six formal movements titled: Madness, Murmurs, Montage, Mobs, Metrics, and Mounds.

At its core, We Feel Fine is an artwork authored by everyone. It will grow and change as we grow and change, reflecting what's on our blogs, what's in our hearts, what's in our minds. We hope it makes the world seem a little smaller, and we hope it helps people see beauty in the everyday ups and downs of life."

(Jonathan Harris & Sep Kamvar, May 2006)



2005artworkbig data • blog entries • culturedatadata collection and analysisdata scrapingdatabase • demographic • depressed • everydayfeelinggeographical locationgraphic representation • happy • human emotion • human feelingsI am feeling • I feel • information aestheticsinformation graphicsinteraction designinteractiveinterfaceJonathan Harrismadnessmedia artmetrics • mobs • montage • mounds • murmurs • opinion miningparticle systemspatternpatterns of human behaviourphrase • sad • scrapesentiment analysisSep Kamvarvisual depictionvisualisation • We Feel Fine • weblog


Simon Perkins
03 OCTOBER 2008

I Want You To Want Me

"I Want You To Want Me chronicles the world’s long–term relationship with romance, across all ages, genders, and sexualities, gathering new data from a variety of online dating sites every few hours. The system searches these sites for certain phrases, which it then collects and stores in a database. These phrases, taken out of context, provide partial glimpses into people’s private lives. Simultaneously, the system forms an evolving zeitgeist of dating, tracking the most popular first dates, turn–ons, desires, self–descriptions and interests."
(Jonathan Harris & Sep Kamvar, 2008)



algorithmbig datadatadata scraping • Design and the Elastic Mind • I Want You To Want Me • information designinterpretativeJonathan HarrisMoMAonline datingrelationshipsromancesentiment analysisSep Kamvarsexual agencysocial commentvisualisationwords and phrases


Simon Perkins

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