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Which clippings match 'Interactive Art' keyword pg.1 of 2
09 DECEMBER 2012

The Art & Media Course at Tama Art University in Japan

"Art & Media Course in Information Design Department of Tama Art University manages various kinds of art forms by utilizing digital technologies and bio medias, such like interactive installations, audio & visual performances, software arts, bio arts, digital animations, and future cinemas. Through the background of recent dynamic changes of relationship between technology and human society, we aim to bring up new types of multi-skilled creators who can transcend the traditional boundaries of fine arts, science, engineering, mathematics and philosophy.The Course has established unique creative environment configured by four individual laboratories which has their own research themes."

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applied media arts • art and culture • Art and Media Course in Information Design Department • art forms • art history • art media • art theorybio art • bio media art • CGIcommunication design • communications networks • community arts • craft and materials • creative cinema • cultural and social relations • Department of Information Design • design managementdesign theory • digital animation • digital architecturedigital technologiesdrawing • Faculty of Fine Arts • fine art • future cinema • future phenomenology • human interfaces • IDDlab • information and society • information design • information networks • information without form • integrated media arts • interaction designinteractive artinterdisciplinary workingJapankinetic artmedia arts • media design history • media design theory • media information literacy • multi-skilled creatorsnew craftsperforming arts • social network theory • software artsound art • Tama Art University • technology and human societytime-based artvideo artvideo mediavisual literacyvisual media • write objects

CONTRIBUTOR

Simon Perkins
29 APRIL 2012

Boundary Functions: personal space exists only in relation to others and changes without our control

"Boundary Functions shows us that personal space exists only in relation to others and changes without our control. ...

By projecting the diagram, the invisible relationships between individuals and the space between them become visible and dynamic. The intangible notion of personal space and the line that always exists between you and another becomes concrete. The installation doesn't function at all with one person, as it requires a physical relationship to someone else. In this way Boundary Functions is a reversal of the lonely self-reflection of virtual reality, or the frustration of virtual communities: here is a virtual space that can only exist with more than one person, and in physical space.

The title, Boundary Functions, refers to Theodore Kaczynski's 1967 University of Michigan PhD thesis. Better known as the Unabomber, Kaczynski is a pathological example of the conflict between the individual and society: engaging with an imperfect world versus an individual solitude uncompromised by the presence of others. The thesis itself is an example of the implicit antisocial quality of some scientific discourse, mired in language and symbols that are impenetrable to the vast majority of society. In this installation, a mathematical abstraction is made instantly knowable by dynamic visual representation."

(Scott Snibbe, 1998)

Fig.1 Scott Snibbe (1998). "Boundary Functions".

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1998art installationboundaries • boundary functions • dynamic visual representation • dynamically changing • floorgeometryindividual • individual and society • individual solitude • installationinteraction patternsinteractive artinteractive floorinteractive installationinteractive projection • Jonathan Shewchuk • linesmathematical abstractionmathematicspartition of spacepattern • patterns • personal spacephysical interaction • physical relationship • physical spaceprojected from overhead • proxemics • psychology • regions • relationships between individuals • scientific discourse • Scott Snibbesocial interaction • social relationships • Theodore Kaczynski • unabombervirtual space • voronoi • Voronoi diagram

CONTRIBUTOR

Simon Perkins
11 APRIL 2012

Towards a Performative Aesthetics of Interactivity

"I identify a two-decade period - roughly speaking 1985-2005 - as the pioneering experimental period of (computer based) interactive art. Crucial to the understanding of work in this period is the blindingly rapid development of the technological context. At the beginning of the period the graphical user interface was a novelty, the internet barely existed, the web was a decade away, interactivity was an intriguing concept. The production of acceptably high resolution illusionistic digital pictures (still frames) was an active research area and a megabyte of RAM was something luxurious.

The period neatly brackets the emergence of most of the major technological milestones which now undergird digital culture and ubiquitous computing: WYSIWYG, digital multimedia, hypermedia, virtual reality, the internet, the world wide web, digital video, real-time graphics, digital 3D, mobile telephony, GPS, Bluetooth and other mobile and wireless communication systems. It was a period of rapid technological change, euphoria and hype."

(Simon Penny, 2011)

Simon Penny (2011). "Towards a Performative Aesthetics of Interactivity", Fibreculture Journal, issue 19 2011: Ubiquity.

Fig.1 Sniff and Performative Ecologies were included in Emergence, a show of Artificial Life Art curated by Simon Penny and David Familian at the Beall Center for Art and Technology, University of California Irvine, December 2009 – April 2010. Regrettably Performative Ecologies did not function as designed during the exhibition.

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19852005academic journal • artificial life art • bluetooth • computer based interactive art • convergencecross-disciplinarydesign historydesign researcherdigital 3Ddigital culturedigital multimedia • digital video • fibreculture • Fibreculture Journal • GPSgraphical user interfacehistory • honeymoon period • hypermedia • illusionistic digital pictures • interactive artinteractivityInternetmedia art • megabyte • mobile and wireless communication systems • mobile telephony • multimedianew medianovelty • performative ecologies • pioneering experimental period • RAM • rapid development • rapid technological change • real-time graphics • Simon Penny • speculative designtechnological change • technological context • technological milestones • timelineubiquitous computingverisimilitudevirtual realityvisualisationweb designworld wide webWYSIWYG

CONTRIBUTOR

Simon Perkins
15 SEPTEMBER 2011

Nina Wenhart's blog on the prehysteries of new media

"this blog is nina wenhart's collection of resources on the various histories of new media art. it consists mainly of non or very little edited material i found flaneuring on the net, sometimes with my own annotations and comments, sometimes it's also textparts i retyped from books that are out of print.

it is also meant to be an additional resource of information and recommended reading for my students of the prehystories of new media class that i teach at the school of the art institute of chicago in fall 2008.

the focus is on the time period from the beginning of the 20th century up to today."

(Nina Wenhart, 26/06/2008)

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20th centuryAlan Turingapplied researchARarchiveArs Electronicaart • art + science • art + technology • art of codeartificial intelligenceartificial life • artistic molecules • artistic practice • artistic software • artistsASCII • ASCII-Art • atom • atomium • audiofiles • augmented realityavant-gardebody • Cave Automatic Virtual Environment • code art • cold warcollection • collection of resources • computercomputer animationcomputer graphicscomputer history • computer programming language • computer research • computer sculpture • concept artconceptual artconceptualisationconcrete poetry • copy-it-right • creative practicecritical theorycross-disciplinary • culture industry • culture jammingcuratingcurationcut-upcybernetic artCybernetic Serendipitycyberneticscyberpunkcyberspacecyborgdata miningdata visualisationdesign research • dream machine • E.A.T. • early new media • Edward Ihnatovicz • engineers • Eugen Roth • exhibitions • expanded cinema • experimental musicexperimentation • female artists and digital media • flaneur • flaneuring on the net • Fluxusfoundgenerative art • genetic art • glitch • Gordon Pask • GPSgraffiti • Grey Walter • GUI • hackers and painters • hackinghacktivismHCIHerbert FrankehistorieshistoryhypermediahypertextIannis Xenakisimagineeringinformation theoryinsightinstructionsinteractive artinterdisciplinaryInternet • Ivan Picelj • Jack Burnham • Julije Knifer • Ken Rinaldo • kinetic sculpture • Lidija Merenik • live visualsmagic • Manchester Mark 1 • manifestomappingmediamedia archaeologymedia art • media art histories • minimalism • mother of all demos • mousemusical score • netart • new medianew media art • new media exhibition • new media festival • Nina Wenhart • open sourceopen space • out of print • particle systems • Paul Graham • performance • phonesthesia • playlist • poetry • politicspractice-led • prehysteries of new media • prehystories of new mediaProcessing (software)programmingprogramming languageprojectspsychogeography • radio art • rare • re:place • real timeresearch artefactresources • retyped • ridiculous • rotten + forgotten • SAIC • sandin image processor • School of the Art Institute of Chicagoscientific visualisation • screen-based • SIGGRAPHSituationists • slide projector • slit scan • softwaresoftware studiesspeculationspeculative designspeculative research • Stewart Brand • surveillance • tactical media • taggingtechniquetechnologytelecommunicationtelematic arttelematic experiencetext • textparts • Theo Jansentheoretical contexttheory buildingtimeline • Turing Test • ubiquitious computing • unabomberundergraduate researchvideo art • video synthesizer • virtual realityvisual musicvisual research • Vladimir Bonacic • VRWalter Benjaminwearable computing • Williams Tube • world fair • world machine • Xerox PARCZKM • [Nove] tendencije

CONTRIBUTOR

Simon Perkins
06 AUGUST 2011

Off Book: innovative artists working in experimental media

"ARLINGTON, Va.; July 18, 2011 - PBS announced today the premiere of “Off Book,” a new web series focused on experimental and non-traditional art forms on PBSArts.org that begins July 20 [2011]. This 13-part, bi-weekly series explores the ever-changing definition of art in the hands of the next generation of artists taking creative reigns and melding art with new media. ...

Produced by New York-based production company Kornhaber Brown, ”Off Book” trains a lens on the lives of various artists working in interactive art, online collective art, fashion design, typography, indie music, videogame art, and more. In three-to-five-minute video snapshots of creators who ride the cutting edge, viewers can explore the process, motivation, meaning, and relevance behind their work.

Just as actors reach a point at which they’re confident enough to go ‘off-book’ and leave their scripts behind, the visual and performing artists featured in this series are taking the next steps with their talents and training, forging new artistic paths. “Off Book” will offer interactive experiences for each of its 13 online episodes, encouraging further viewer participation and providing additional artistic inspiration. ...

The World of Typography - The diversity of typographic expression comes to life through conversations with iconic graphic designer Paula Scher, font designers Tobias Frere-Jones and Jonathan Hoefler, the experimental young designer Eddie Opara, and cutting-edge info-graphic creators Deroy Peraza and Julia Vakser."

(PBSArts.org, 2011)

Fig.1 PBSArts.org (2011). "Off Book", Episode 2, premiered 3 August 2011, (original series premiered 20 July 2011).

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2011aestheticsauthorshipavant-garde • building identity • colourcreative motivationcreative practice • Deroy Peraza • design formalismdesign process • design systems • digestible imagery • Eddie Opara • experimental media • fashion designfontgraphic designgraphic designer • indie music • infographic designers • infographics • innovative artists • interactive artJonathan Hoefler • Julia Vakser • Kornhaber Brown • motion graphicsOff Book • online collective art • Paula ScherPBSposterposter designprint publicationtexturethe messageTobias Frere-Jonestypetypeface • typeface designers • typefaces • typographical culture • typography • videogame art • visual communication • visual information

CONTRIBUTOR

Simon Perkins
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