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Which clippings match 'Tron' keyword pg.1 of 1
18 OCTOBER 2016

HyperNormalisation: our retreat into a simplified version of the world

"The documentary is inspired by the unpredictable events of recent times – from the rise of Donald Trump to Brexit, the war in Syria, the endless migrant crisis, and random bomb attacks. It seeks to explain both why these chaotic events are happening, and why we and our leaders can't understand them. Curtis's theory is that Westerners - politicians, journalists, experts and members of the public alike - have retreated into a simplified, and often completely fake version of the world. But because it is all-encompassing, we accept it as normal.

HyperNormalisation explores this hollow world by looking back at 40 years of events, and profiling a diverse cast of characters such as: the Assad dynasty, Donald Trump, Henry Kissinger, Patti Smith, the early performance artists in New York, President Putin, intelligent machines, Japanese gangsters and suicide bombers."

(Holly Barrett, 22nd September 2016, Royal Television Society)

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20169/11 • Acid Phreak (pseudonym) • Adam CurtisAfghanistan • AirBnB • Alexei Yurchak • Anthony GiddensArab Spring • Arkady Strugatsky • BBC documentary • BBC iPlayer • Boris Strugatsky • Brexit • British filmmaker • British National Front • Carl Rogers • cartoon villain • chaos • chaotic events • chatbot • civil rights movement • Corrupt (pseudonym) • cyber activism • cyberspace • Damascus • David Frost • Declaration of Independence in Cyberspace • delusion • digital rightsdisruptive innovationdocumentaryDonald Trump • Eli Ladopoulos • ELIZA (natural language processing) • fakeness • functioning society • Gulf War • HAC (pseudonym) • Hafez al-Assad • Henry Kissinger • hippies • hypernormalisation • HyperNormalisation (2016) • intelligent machines • internet utopianismIraq • John Barlow • John Lee • Joseph Weizenbaum • Judea Pearl • Julio Fernandez • late communist period • Lester Coleman • liability theory • Lionel Ritchie • machine fetishisation • Mark Abene • Martha Rosler • Masters of Deception (MOD) • migrant crisis • Muammar Gaddafi • Muslim Brotherhood • New YorkNigel FarageOccupy Wall Street • Outlaw (pseudonym) • paradoxPatti Smith • Paul Stira • performance artists • Phiber Optik (pseudonym) • powerlesspretence • random bomb attacks • retreat into simplified views of the world • Roadside Picnic (1972) • Ronald Reagan • Royal Television Society • Scorpion (pseudonym) • self-absorbed baby boomers • self-fulfilling prophecy • Soviet UnionStalker (1979)suicide bombersSyria • Tahir Square • techno-panic • techno-utopiaterrorism • time of great uncertainty • Timothy LearyTron • Uber • Vladimir PutinVladislav Surkov • War in Syria • Yakuza

CONTRIBUTOR

Simon Perkins
28 NOVEMBER 2014

Stuart Brown: the evolution of video game graphics

[1] Pixel Pioneers: A Brief History of Graphics, Part One;
[2] Sprite Supreme: A Brief History of Graphics, Part Two;
[3] Polygon Realm: A Brief History of Graphics, Part Three;
[4] Voodoo Bloom: A Brief History of Graphics, Part Four;
[5] Future Crisis: A Brief History of Graphics, Part Five.

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3D games • arcade game • artificial life game • Asteroids (arcade space) • Battlezone (video game) • Borderlands (video game) • casual gaming • cell shading • chromatic aberration • cinematic effects • cinematic platformer • colour graphics • console game • Defender (video game) • Delta Force (video game) • Doom (video game) • Far Cry (video game) • first-person shooter • flat shading • flat shading polygons • FPS (games) • Galaxion (arcade space) • game mechanic • Gears of War • god game • Gouraud shading • GPU • Grand Theft Auto • graphics hardware • Guitar HeroHalf-Life (video game)history of video gamesindie gamesinteractive mediaisometric projection • Jet Set Radio • lens flare • Limbo (game) • Minecraft • motion blur • Myst (video game) • Night Trap (video game) • open worldPac-Man • pixels • platform game • playfield • polygon art • Prince of Persia (video game) • puzzle platformerQuakeraster image • ray casting • Ridge Racer (video game) • role-playing game (RPG)rotoscope animationRPG • Shadow of the Colossus • Space Invaders • sprite • sprite scaling • sprite sheet • Star Cruiser (video game) • Star Fox (video game) • Stuart Brown • Super Meat Boy • texture mapping • Tomb Raider (video game) • TronUnreal Engine 3vector graphics • video game graphics • video gamesvisual fidelityvisual trick • volumetric pixels • Voodoo (graphics card) • voxel • WiiWolfenstein 3D

CONTRIBUTOR

Simon Perkins
11 MARCH 2012

Joshua Nimoy: representing digital culture in film

"I take representing digital culture in film very seriously in lieu of having grown up in a world of very badly researched user interface greeble. I cringed during the part in Hackers (1995) when a screen saver with extruded 'equations' is used to signify that the hacker has reached some sort of neural flow or ambiguous destination. I cringed for Swordfish and Jurassic Park as well. I cheered when Trinity in The Matrix used nmap and ssh (and so did you). Then I cringed again when I saw that inevitably, Hollywood had decided that nmap was the thing to use for all its hacker scenes (see Bourne Ultimatum, Die Hard 4, Girl with Dragon Tattoo, The Listening, 13: Game of Death, Battle Royale, Broken Saints, and on and on). In Tron, the hacker was not supposed to be snooping around on a network; he was supposed to kill a process. So we went with posix kill and also had him pipe ps into grep. I also ended up using emacs eshell to make the terminal more l33t. The team was delighted to see my emacs performance –– splitting the editor into nested panes and running different modes. I was tickled that I got emacs into a block buster movie. I actually do use emacs irl, and although I do not subscribe to alt.religion.emacs, I think that's all incredibly relevant to the world of Tron."

(Joshua T. Nimoy)

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13: Game of Death • Adobe • alt.religion.emacs • Andy King • art of code • Battle Royale • blockbuster • Bourne Ultimatum • Bradley Munkowitz • Broken Saints • C++CG • CG artist • Cinema 4D • code • Consumer eXperience Design • CXD • David Lewandowski • Die Hard 4 • digital culture • Digital Domain • Emacs • emacs eshell • emacs irl • Eshell • film • Girl with Dragon Tattoo • GREPhacker • Hackers (film) • Hollywood • Houdini (software) • Jake Sargeant • Jurassic Park (film) • l33t • Linux • Media and Visual Designer • network • nmap • OpenFrameworksOpenGL • pipe ps • POSIX • posix kill • Processing (software) • screen saver • software artspecial effects • SSH • Swordfish (film) • terminal • The Listening • The Matrix (1999)Tron • TRON: Legacy • user interfaceVFX • wxWidgets

CONTRIBUTOR

Simon Perkins
21 FEBRUARY 2010

Moebius Redux: A Life in Pictures

"Jean Giraud achieved worldwide recognition not only for his comic book work – often under the pseudonym Moebius – but also for his artistic input into a host of hit films, including: Tron, The Fifth Element, Space Jam and Alien.

Winner of Best Documentary and Best Picture at San Diego ComiCon!, Moebius Redux features Marvel Comics legend Stan Lee and American comic book artists Jim Lee (X–Men) and Mike Mignola (Hellboy), as well as Alejandro Jodorowsky and Dan OBannon (Alien), discussing the breathtaking work of a true visionary."

(Sky Arts)

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2007aestheticsAlejandro Jodorowskyalienart directionBlade Runner (1982)comic bookcomic book artcomic book artist • Dan O'Bannon • designdrawingfictionFrench cartoonistgraphic novelgraphicsHeavy Metal (magazine) • Hellboy • illustrationJean GiraudJim LeeMarvel Comics • Mike Mignola • Moebius (pseudonym)Ridley Scottscience fictionsketch • Space Jam • Stan LeeThe Fifth Element (1997) • The Long Tomorrow • Tronvisual communicationvisual design • X-Men

CONTRIBUTOR

David Valente
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