"Most little girls grow up playing with Barbie dolls. Some even want to look like them. One 21-year-old has become one, or so she says.
Valeria Lukyanova has become an internet sensation in her home country of Russia, claiming on her blog to be the most famed woman on the Russian-language internet.
Her doll-like features, long blonde hair and ‘perfect’ body make her look like a real life Barbie."
(Laura Cox, PUBLISHED: 18:14, 22 April 2012 | UPDATED: 01:40, 25 April 2012, Dailymail.co.uk)
"mono is a Minneapolis-based company that believes in the power of simplicity, putting it to work to create innovative communications for clients that include Herman Miller, Apple, Blu Dot and the Harvard Business School."
(Mono, Minneapolis)
"The Blue Bell website featuring Tony Ward in an interactive undressing is exciting and ingenious.
You can control the legendary model’s every move, right down to stripping off his shirt. Using digital film and cinematic special effects to achieve an incomparable level of user interface."
(AJANAKU:Marco, 9 February 2010, http://www.ajanaku.nl/wrangler-blue-bell-springsummer-2010-website/)
"9GAG is a one stop deadliest handy micro-blog which collects any funny texts, photos and videos you find or create."
(rollinegg.com)
"When [Image Metrics] first started working on Emily, our goal was to create an exact replica of the real actress Emily O'Brien. Why? Because there was no other way to determine how close we had come to reality if we did not replicate a 'real' person. Judging from the reaction of people at SIGGRAPH 2008, and the hundreds of media hits, we've come pretty close to the mark.
...
Image Metrics began planning the Emily project in March 2008. After Image Metrics developed a script for the animation, the ICT Graphics Lab scanned O’Brien to develop the template for her CG double. A team of eight artists working part-time on the internal project then built a custom rig for the Emily character, captured O’Brien’s performance with video and applied it to the CG character with its proprietary facial animation solution. Once the capture and rigging processes were finalized, the 90-second animation took just one week to complete."
(Image Metrics)