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12 SEPTEMBER 2014

Automatic Art: human and machine processes that make art

Exhibition: 3 July–10 September 2014, GV Art gallery, London, 49 Chiltern Street, Marylebone, London W1U 6LY.

"This exhibition presents 50 years of British art that is generated from strict procedures. The artists make their work by following rules or by writing computer programs. They range from system–based paintings and drawings to evolving computer generated images."

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TAGS

2014algorithmic art • Anthony Hill • Automatic Art (exhibition) • boredomresearch • British artchance artcomputer artcomputer art practicecomputer generated artcomputerised artdesign formalismdigital art exhibitiondigital artworkdigital materialism • Dominic Boreham • Ernest Edmonds • exhibitiongenerative artgenerative designgouache • GV Art Gallery • Harold Cohen • Jeffrey Steele • John Carter • Julie Freeman • Kenneth Martin • latticemachine-made • Malcolm Hughes • Michael Kidner • Nathan Cohen • orderly patternsorganisational processPaul Brown • Paul Smith (boredomresearch) • Peter Lowe • procedural artprocess artrule-based work • Sean Clark • simple rulesStephen BellStephen Scrivener • Steve Sproates • Susan Tebby • system-based drawing • system-based painting • systems art • Terry Pope • Trevor Clarke • Vicky Isley (boredomresearch) • visual abstractionvisual art • William Latham

CONTRIBUTOR

Simon Perkins
27 MARCH 2011

The impact of Artificial Intelligence on our everyday lives

"AI's first half–century produced great accomplishments, but many of the field's successes have remained unsung beyond the AI community. AI's integration into the fabric of everyday life has had tremendous impact, but the public may not recognize its many roles or understand its fundamental goals. In response, AI Magazine has developed a poster to help educate students, faculty, and the public about AI and to spur them to find out more about the field.

The poster's design was based on input from experts on how to convey key aspects of AI and to capture the imagination of a broad audience. The design does not attempt the impossible feat of summarizing all of AI–or even a substantial part–in a single poster. Nor does it present a list of new advances, which would soon become obsolete. Instead, it presents a snapshot of a few aspects of AI selected to catalyze interest and to prompt viewers to find out more by exploring AAAI Web resources. The resulting poster, The AI Landscape, is inserted in this issue of the magazine. The AI Landscape provides a glimpse of AI's multifaceted role in service of society, an illustration of the types of questions being addressed by the field, and a pointer to Web resources including a timeline tracing the field's history."

(David Leake, Editor in chief, AI Magazine)

Fig.1 James Gary 'The AI Landscape' New York

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TAGS

3D • accomplishments • AI • AI Landscape • AI Magazine • artificial intelligenceAssociation for the Advancement of Artificial Intelligence • Carol Hamilton • David Leake • Douglas Fisher • Edwina Rissland • everyday lifeHarold Cohenhistoryillustrationimpactinnovationisometric projection • James Gary • Microsoft ResearchNational Science Foundationpostersnapshottechnology • technology poster • timelinevisualisationYahoo!

CONTRIBUTOR

Simon Perkins
08 FEBRUARY 2010

Digital Pioneers: the first decades of the computer's history in art and design

"This display provides an overview of the first decades of the computer's history in art and design. It includes some of the earliest computer–generated works in the V&A's collections, many of which have never been exhibited in the UK before. From the 1960s until the early 1980s, digital pioneers worked directly with computer hardware and software to produce graphic images unlike anything that had gone before. Some artists went on to use increasingly sophisticated software packages, while others continued to work directly with the hardware itself.

The display includes plotter drawings, screenprints, digital inkjet prints, photographs and animations, as well as important documentary material from the time. It features pioneers working in science and industry during the 1950s and 60s, such as Frieder Nake, Georg Nees and Herbert W. Franke. Artists who worked with the computer in the 1970s and 80s include Paul Brown, Harold Cohen, Manfred Mohr and Vera Molnar. The show also encompasses more recent works by James Faure Walker, Jean Pierre–Hébert, Roman Verostko and Mark Wilson

Digital Pioneers offers a historical context for contemporary digital practice, and is scheduled to coincide with the V&A exhibition Decode: Digital Design Sensations."

(The Victoria and Albert Museum, UK)

Fig.1 Herbert W. Franke, Squares (Quadrate), screenprint, 1969/70. Given by the Computer Arts Society, supported by System Simulation Ltd, London. Museum no. E.113–2008

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CONTRIBUTOR

Simon Perkins
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