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Which clippings match 'Technology Education' keyword pg.1 of 3
05 FEBRUARY 2016

The Nesta Digital Makers programme

"Digital technologies touch every aspect of life and business – but most people just use them and relatively few create them. We want to mobilise a generation of young people with the drive, confidence and know-how to understand how technology works and make their own new technology – whether websites, apps, hardware, games or innovations we haven't yet imagined."

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21st century literaciesAutodeskBBC Make It DigitalBBC micro:bitcode clubdesign and technologydigital fabricationdigital literacies • digital makers • digital making • digital making club • digital making community • digital making event • digital making kit • digital making opportunities • digital making workshop • digital skillsdigital skills for the futuredigital technologiesengineering and designEric Schmidt • fundamental literacy • iRights • know-how • making and sharing • MozillaNESTANext Gen. report • Nominet Trust • Scottish Government • technology education • Technopop • tools for change • UK • understand how technology works • young people

CONTRIBUTOR

Simon Perkins
07 JULY 2015

BBC Micro Bit: potential to inspire digital creativity?

"The BBC has unveiled the BBC micro:bit, a pocket-sized codeable computer with motion detection, a built-in compass and Bluetooth technology, which is to be given free to every child in year 7 or equivalent across the UK. A collaboration between 29 partners, the micro:bit is the BBC's most ambitious education initiative in 30 years, with an ambition to inspire digital creativity and develop a new generation of tech pioneers. The UK currently faces a critical skills shortage in the technology sector and the BBC and partners aim to help change that. In the 1980s, the BBC Micro introduced many children to computing for the first time and the BBC micro:bit, part of the BBC's 2015 Make it Digital initiative, will build on the legacy of that project for the digital age. It aims to inspire young people to get creative with digital and develop core skills in science, technology and engineering. The micro:bit will also be made commercially available later in 2015, so those not in the year 7 group can get involved."

(BBC Make It Digital)

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11 and 12 year olds • 201521st century literaciesArduinoBBC Make It DigitalBBC Micro • BBC Micro Bit • BBC micro:bitcoding • coding programmes • computing kit • design and technologydigital creativity • digital device • digital skills • education initiative • engineering and design • FOTA (Firmware Over-The-Air) • home computing • imperial ambitions • inspire digital creativity • Intel Galileo • Micro Bit • over-the-air programming • pocket-sized circuit board • pocket-sized computer • printed circuit boardprogrammable deviceprogrammable mediaprogramming-oriented deviceRaspberry Piskills gapskills shortagetechnology education • Tony Hall • UK

CONTRIBUTOR

Simon Perkins
20 JANUARY 2015

Barclays Bank Code Playground

"We've built an online playground where kids can start to discover coding. It's a safe place where young explorers can try their hand at fun activities that are based on simple coding principles. Whet their appetite today."

(Barclays Bank)

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201421st century literaciesadvertising campaignbankBarclays Bank • Barclays Code Playground • basics of coding • childrencoding • coding principles • coding session • computer programming educationdesign and technology • Digital Eagles • digital skillsdigital skills for the future • discover coding • engineering and design • fun challenges • learn to codenational curriculum • online playground • scriptingtechnology educationtechnology instruction • young explorers

CONTRIBUTOR

Simon Perkins
27 JUNE 2014

Collaborative peer learning through pair programming

"Pair programming is a style of programming in which two programmers work side–by–side at one computer, continuously collaborating on the same design, algorithm, code, or test. One of the pair, called the driver, types at the computer or writes down a design. The other partner, called the navigator, has many jobs. One is to observe the work of the driver, looking for defects. The navigator also has a more objective point of view and is the strategic, long–range thinker. Together, the driver and the navigator continuously brainstorm a solution. Periodically, the programmers switch roles between the driver and the navigator."

(Laurie Williams, 2007)

Williams, L. (2007). "Lessons learned from seven years of pair programming at North Carolina State University." SIGCSE Bull. 39(4): 79–83.

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active learning • brainstorming solutions • co-learnercollaborative learningcomputer programming education • continuously collaborating • design pedagogy • design roles • design teams • driver (peer learning) • Laurie Williams • learn to codelearning is socially enactedlearning processlearning software • learning strategies • learning support • navigator (peer learning) • North Carolina State University • pair programming • participatory learningpedagogic approachespedagogic practicespeer instructionpeer learningpeer-production • role specialisation • side-by-side • social learningsocial-constructivist approachsoftware programmingtechnology educationworking practicesworking together

CONTRIBUTOR

Liam Birtles
04 DECEMBER 2013

Kano: A computer anyone can make by Kano

"A computer and coding kit for all ages, all over the world. Simple as Lego, powered by Pi. Make games, learn code, create the future."

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CONTRIBUTOR

Simon Perkins
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