"Simon McBurney transports us into the humid depths of the Amazon, his storytelling served by the enveloping presence of binaural technology.
After premiering at Edinburgh International Festival this August, Complicite's The Encounter is currently play a sold-out run on our stage. We're delighted to support Complicite in their first live-stream as they broadcast The Encounter live online from our theatre to your home by watching through our website on Tuesday 1 March, 7.30pm GMT.
Audiences must wear headphones to watch the live stream, or the effect of the binaural recording will be lost. Any headphones will work, but playing the film out of speakers will not give the same effect. The live stream is free to watch, and will also be available to watch on demand for a week after the live broadcast, until Tuesday 8 March."
Streamed live on 1 Mar 2016
Watch The Encounter (sold out) live from the Barbican, London until 8 March. Headphones MUST be worn to experience the show's binaural sound design (3D audio). Directed and performed by Simon McBurney.
"At the beginning of 2011 we started a wide-ranging conversation with Google Creative Lab, discussing near-future experiences of Google and its products. They had already in mind another brief before approaching us, to create a physical product encapsulating Google voice/video chat services. This brief became known as 'Connection Box' or 'Connbox' for short…
There were interaction & product design challenges in making a simpler, self-contained video chat appliance, amplified by the problem of taking the things we take for granted on the desktop or touchscreen: things like the standard UI, windowing, inputs and outputs, that all had to be re-imagined as physical controls.
This is not a simple translation between a software and hardware behaviour, it’s more than just turning software controls into physical switches or levers.
It involves choosing what to discard, what to keep and what to emphasise.
Should the product allow ‘ringing’ or ‘knocking’ to kickstart a conversation, or should it rely on other audio or visual cues? How do we encourage always-on, ambient, background presence with the possibility of spontaneous conversations and ad-hoc, playful exchanges? Existing ‘video calling’ UI is not set up to encourage this, so what is the new model of the interaction?
To do this we explored in abstract some of the product behaviours around communicating through video and audio. "
(Matt Jones, 26 February 2013, Berg Ltd)
"Expanding on footage of Monk's 1967 tour shot by Christian Blackwood, Charlotte Zwering (Gimme Shelter) has created the definitive filmic portrait of the master bop pianist–composer. This captivating DVD digs deeper into the life of the famously eccentric pianist–composer ...
Straight, No Chaser fleshes out Monk's character considerably – from his harmonic theories to his use of quarter – tones (produced by hitting two adjacent piano keys simultaneously and occasionally even striking the boards with his entire forearm or his foot) to his mysterious relationship with his patron, baroness Nica de Koenigswarter."
"He took over from the specialists and operated the camera from the window of Leacock–Pennebaker's office on West Forty–fifth street, shooting the band on the roof of the Schuyler Hotel across the street. (Pennebaker recalled him to be an amateurish cameraman who could not avoid the beginner's pitfall of frequent zooming in and out.) The performance took place without a permit, at standard rock volume: as singer Grace Slick later wrote, 'We did it, deciding that the cost of getting out of jail would be less than hiring a publicist"
(via Open Culture, 24 February 2012)
Fig.1 Jean–Luc Godard filmed the band on a rooftop in Midtown Manhattan (December 7, 1968).